Roman Village/Scenario Guide: Difference between revisions

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The first thing youthe player should do is removeremoving some of the pathways as the guests are getting lost and block off the waterway on top of the wall since the guests on the boat hire ride may end up going there, and thatgetting sectionblocked leads toon a dead end. YouIt canis also possible to use a flat ride, toa block off that deadwater-endlevel passage.path Then you should buildor a few roller coasters and some flat rides and charge some money for the rides and charge an entrance feefence (don'tif forgetplayed toin build some shops and bathrooms as well as hiring a few staff membersRCT2), the guests will start coming in and giving you some extra cash. When you've got enough money, build another roller coaster and a few more less intense rides to drawblock inoff morethat peopledead-end into your parkpassage. Continue doing this and you'll have 1500 guests in no time.[[File:Roman_Village_finished.png|thumb|Scenario finished by sucinum]]
 
Then begins the proper management, with a few roller coasters to build, some money to charge for the rides as well as an entrance fee. Shops, bathrooms and a few extra staff members to hire also are a must do. The guests will start coming in, thus increasing the cash income. Once the money income machine is built and working, another roller coaster and a few more less intense rides will be required to draw more people into the park.
 
The required 1500 guests will swarm in in no time.[[File:Roman_Village_finished.png|thumb|Scenario finished by sucinum]]
[[Category:Scenario Guide]]