RollerCoaster Tycoon Wiki:Ride Exchange/RollerCoasterJunkie: Difference between revisions

From RollerCoaster Tycoon Wiki Wiki, the RollerCoaster Tycoon encyclopedia that anyone can edit.
Content added Content deleted
(Created page with "=='''RollerCoasterJunkie's Track Designs'''== Featuring everything you could possibly, conceivably, ''ever'' need to know about my track designs. Here's what you'll see: Co...")
 
Line 4: Line 4:
Featuring everything you could possibly, conceivably, ''ever'' need to know about my track designs. Here's what you'll see:
Featuring everything you could possibly, conceivably, ''ever'' need to know about my track designs. Here's what you'll see:


Compatibility: The earliest version of RCT (known to me) that can run this design. I will not test for backwards compatibility in coasters from later games.<br />Scenario First Built: The first scenario in which this ride was ever built.<br />Excitement Score<br />Intensity Score<br />Nausea Score<br />Optimal Capacity Configuration: The combination of trains and cars that will enable you to process the most guests in once complete cycle.<br />Stall Conditions (may include "*"): The conditions under which a train could fail to complete the circuit.<br />Crash Conditions (may include "**", "***"): The conditions under which a ride could crash.<br />Other Notes: Any other pertinent information.
Compatibility: The earliest version of RCT (known to me) that can run this design. I will not test for backwards compatibility in coasters from later games.<br />Scenario First Built: The first scenario in which this ride was ever built.<br />Excitement Score<br />Intensity Score<br />Nausea Score<br />Optimal Capacity Configuration: The combination of trains and cars that will enable you to process the most guests in one complete cycle.<br />Stall Conditions (may include "*"): The conditions under which a train could fail to complete the circuit.<br />Crash Conditions (may include "**", "***"): The conditions under which a ride could crash.<br />Other Notes: Any other pertinent information.


"*": Indicates that stall conditions have not been tested for all car number combinations.<br />"**": Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br />"***": Indicates no crash conditions observed. A disclaimer for my own insurance.
"*": Indicates that stall conditions have not been tested for all car number combinations.<br />"**": Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br />"***": Indicates no crash conditions observed. A disclaimer for my own insurance.


I did not save some track designs because they contain extensive subterranean sections.
I did not save some track designs because they contain extensive subterranean sections.
==='''The Singing Lumberjack (Steel Mini Coaster)'''===
Compatibility: Any game.<br />Scenario First Built: Forest Frontiers.<br />Excitement: 4.97<br />Intensity: 6.66<br />Nausea: 4.23<br />Optimal Capacity Configuration: 2 Trains, 8 Cars<br />Stall Conditions: None.*<br />Crash Conditions: Not with one train. But with more:<br />>>> Station brakes failure, unless all trains are currently in transit. Arrival speed exceeds 30 mph.<br />>>> Safety cutout, if Train A is stranded at the second lift hill and Train B has already gone over the first drop.<br />Other Notes: None.

Revision as of 00:08, 6 January 2013

RollerCoasterJunkie's Track Designs

Featuring everything you could possibly, conceivably, ever need to know about my track designs. Here's what you'll see:

Compatibility: The earliest version of RCT (known to me) that can run this design. I will not test for backwards compatibility in coasters from later games.
Scenario First Built: The first scenario in which this ride was ever built.
Excitement Score
Intensity Score
Nausea Score
Optimal Capacity Configuration: The combination of trains and cars that will enable you to process the most guests in one complete cycle.
Stall Conditions (may include "*"): The conditions under which a train could fail to complete the circuit.
Crash Conditions (may include "**", "***"): The conditions under which a ride could crash.
Other Notes: Any other pertinent information.

"*": Indicates that stall conditions have not been tested for all car number combinations.
"**": Indicates that otherwise nonexistent crash conditions may depend on stall conditions.
"***": Indicates no crash conditions observed. A disclaimer for my own insurance.

I did not save some track designs because they contain extensive subterranean sections.

The Singing Lumberjack (Steel Mini Coaster)

Compatibility: Any game.
Scenario First Built: Forest Frontiers.
Excitement: 4.97
Intensity: 6.66
Nausea: 4.23
Optimal Capacity Configuration: 2 Trains, 8 Cars
Stall Conditions: None.*
Crash Conditions: Not with one train. But with more:
>>> Station brakes failure, unless all trains are currently in transit. Arrival speed exceeds 30 mph.
>>> Safety cutout, if Train A is stranded at the second lift hill and Train B has already gone over the first drop.
Other Notes: None.