RollerCoaster Tycoon Wiki:Ride Exchange/DisneyWizard: Difference between revisions

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[[RollerCoaster Tycoon:Ride Exchange/DisneyWizard|'''<span style='color:#8800aa'>Ad</span><span style='color:#0088ff'>ve</span><span style='color:#00ff00'>nt</span><span style='color:#ff8800'>ur</span><span style='color:#ff0088'>es</span>''']] by [[User:Disneywizard|'''<span style='color:#0088ff'>Disney</span><span style='color:#ff8800'>Wizard</span>''']]
{{RideExchange}}[[RollerCoaster Tycoon:Ride Exchange/DisneyWizard|'''<span style='color:#8800aa'>Ad</span><span style='color:#0088ff'>ve</span><span style='color:#00ff00'>nt</span><span style='color:#ff8800'>ur</span><span style='color:#ff0088'>es</span>''']] by [[User:Disneywizard|'''<span style='color:#0088ff'>Disney</span><span style='color:#ff8800'>Wizard</span>''']]


Please enjoy this [[RollerCoaster Tycoon:Ride Exchange|Ride Exchange]] from DisneyWizard ([http://phonewiki.angelfire.com/ Payphone&nbsp;Wiki&nbsp;Administrator]&nbsp;([[User:Disneywizard|Disney&nbsp;Wizard]]|[[w:c:Community:Message_Wall:Disneywizard|M]]|[[User talk:Disneywizard|T]]|[[Special:Contributions/Disneywizard|C]]|[[Special:Editcount/Disneywizard|E]]|[[w:c:payphone:Payphone Wiki|Ph]]|[[w:c:indianajones:Indiana Jones Wiki|IJ]])) of coasters, attractions, voyages, cruises and adventures by DisneyWizard! (sorry, no rides here. (that's a Disney joke.)) All my track offerings are only from the original RollerCoaster Tycoon & expansion packs - Corkscrew Follies/Added Attractions and Loopy Landscapes.
Please enjoy this [[RollerCoaster Tycoon:Ride Exchange|Ride Exchange]] from DisneyWizard ([http://phonewiki.angelfire.com/ Payphone&nbsp;Wiki&nbsp;Administrator]&nbsp;([[User:Disneywizard|Disney&nbsp;Wizard]]|[[w:c:Community:Message_Wall:Disneywizard|M]]|[[User talk:Disneywizard|T]]|[[Special:Contributions/Disneywizard|C]]|[[Special:Editcount/Disneywizard|E]]|[[w:c:payphone:Payphone Wiki|Ph]]|[[w:c:indianajones:Indiana Jones Wiki|IJ]])) of coasters, attractions, voyages, cruises and adventures by DisneyWizard! (sorry, no rides here. (that's a Disney joke.)) All my track offerings are only from the original RollerCoaster Tycoon & expansion packs - Corkscrew Follies/Added Attractions and Loopy Landscapes.

{{RideExchange}}
==Featured track layout designs==
==Featured track layout designs==
{| border="1" cellpadding="2" cellspacing="0" style="width: 700px;"
! scope="col"|Title
! scope="col"|Download
! scope="col"|Type
! scope="col"|ER
! scope="col"|IR
! scope="col"|NR
! scope="col"|Size
! scope="col"|Cost
! scope="col"|Image
|-
|[[Antares]]
|[[File:Antares.td4]]
|[[Wooden Roller Coaster]]
|?
|?
|?
|?
|?
|[http://rct.wikia.com/wiki/File:Antares_Racer.jpg Antares Racer.jpg]
|-
|[[Antares|Antares Racer]]
|[[File:Antares_Racer.td4|Antares Racer]]
|[[Wooden Roller Coaster]]
|8.43
|9.53
|5.45
|14x23
|20,053
|[http://rct.wikia.com/wiki/File:Antares_Racer.jpg Antares Racer.jpg]
<!--
|-
|
|[[File:Test.td4]]
|[[Wooden Roller Coaster]]
|5.80
|7.21
|4.14
|17*7
|10,375
|?
|-
|
|[[File:Mini_Mini_Coaster.td4]]
|[[Steel Mini Roller Coaster]]
|4.54
|6.27
|4.78
|14*6
|1,756
|?
|-
|
|[[File:Anvil.td4]]
|[[Mine Train Roller Coaster]]
|5.18
|6.48
|3.96
|14*7
|5,909
|?
|-
|
|[[File:Shuttle_Loop_X6.td4]]
|[[Steel Roller Coaster]]
|5.62
|6.12
|2.53
|14*7
|2,187
|?
|-
|
|[[File:Twist'n'Shake.td4]]
|[[Steel Corkscrew Roller Coaster]]
|5.05
|6.68
|2.94
|11*4
|2,259
|?
|-
|
|[[File:Attention.td4]]
|[[Suspended Roller Coaster]]
|5.33
|6.39
|6.49
|13*8
|5,760
|?
|-
|
|[[File:Attentione.td4]]
|[[Inverted Roller Coaster]]
|5.77
|6.59
|5.40
|13*9
|8,081
|?
|-
|
|[[File:Little_Long_Loop.td4]]
|[[Inverted Roller Coaster]]
|5.93
|8.54
|6.54
|16*4
|6,781
|?
|-
|
|[[File:Chariot.td4]]
|[[Suspended Single-Rail Roller Coaster]]
|4.94
|6.10
|4.37
|14*7
|4,377
|?
|-
|
|[[File:When_Pigs_Fly.td4]]
|[[Single-Rail Roller Coaster]]
|4.78
|5.41
|3.86
|12*8
|6.139
|?
|-
|
|[[File:Bee_Bob.td4]]
|[[Bobsled Roller Coaster]]
|5.30
|5.48
|4.56
|18*9
|7,563
|?
|-
|
|[[File:Starfinder.td4]]
|[[Vertical Roller Coaster]]
|6.66
|7.79
|3.30
|13*10
|9,622
|?
|-
|
|[[File:Keystone.td4]]
|[[Go Karts]]
|4.50
|2.50
|0.40
|10*3
|1,271
|?
|-
|
|[[File:Aquatic.td4]]
|[[River Rapids]]
|4.17
|1.96
|1.23
|13*6
|4,442
|?
|-
|
|[[File:Poison.td4]]
|[[River Rapids]]
|4.65
|1.89
|1.18
|13*7
|4,585
|?
|-
|
|[[File:Wet_Sandwich.td4]]
|[[River Rapids]]
|4.19
|1.86
|1.16
|10*5
|3,649
|?
-->
|}
===Antares===
===Antares===
My favorite build of all time: Antares (Wooden Looping Roller Coaster)<br/>
[[File:Antares_Racer.jpg|thumb|left|Antares Racer]]My favorite build of all time: Antares (Wooden Looping Roller Coaster)<br/>
Tiny footprint, high excitement, low cost, crash-proof.<br/>
Tiny footprint, high excitement, low cost, crash-proof.<br/>
Originally built around the underground entrance in the sloping side of [[Crater Lake]] (I'm not the first to do that!) it features a walkway through the center of the coaster and through the loop which is useful to access the top-level station and room on the path for a snack booth (or vomitorium) inside the coaster, halfway up, through the bottom of the loop. When a main path is routed this way it increases interest to ride and pumps the coaster excitement score. It's crash proof because it rolls out of the high station into the loop, features a chain at the top of each hump so it will never roll back and it can't fail the station brakes because the lift hill is the approach to the station, it just climbs the lift at the end until it has run out of speed and continues into the station at 5mph. If this were built in real life it would be very efficient to operate. The access path can climb entirely within to the queue and station which can be folded over the top - containing the entire attraction and services within the rectangular footprint. [To build at [[Crater Lake]] either study the design and excavate as you build or kill the entrance path momentarily and excavate the footprint, build from the saved file, then reconstruct the path. The former is worth more excitement than the latter because of it's subterranean tunnels.] When built on flat land, each end has open space to put a tower attraction up and out the top. See pictures for path opportunity details and tower placement.
Originally built around the underground entrance in the sloping side of [[Crater Lake]] (I'm not the first to do that!) it features a walkway through the center of the coaster and through the loop which is useful to access the top-level station and room on the path for a snack booth (or vomitorium) inside the coaster, halfway up, through the bottom of the loop. When a main path is routed this way it increases interest to ride and pumps the coaster excitement score. It's crash proof because it rolls out of the high station into the loop, features a chain at the top of each hump so it will never roll back and it can't fail the station brakes because the lift hill is the approach to the station, it just climbs the lift at the end until it has run out of speed and continues into the station at 5mph. If this were built in real life it would be very efficient to operate. The access path can climb entirely within to the queue and station which can be folded over the top - containing the entire attraction and services within the rectangular footprint. [To build at [[Crater Lake]] either study the design and excavate as you build or kill the entrance path momentarily and excavate the footprint, build from the saved file, then reconstruct the path. The former is worth more excitement than the latter because of it's subterranean tunnels.] When built on flat land, each end has open space to put a tower attraction up and out the top. See pictures for path opportunity details and tower placement.


===Antares Racer===
===Antares Racer===
The same design as Antares, built as one coaster in twin reflection with twin adjacent stations for dual launch. Although now limited to four trains, that also lends to safety as each track side has only one train at a time traveling while the other is in station. To facilitate construction as one build, the track swaps sides at the end, which also makes it very easy to give departing guests the immediate opportunity to try the other side (which they frequently decide to do) by placing the entrance path marquee directly across from the exit. See pictures for suggest access paths, stations configuration and incorporating tower attractions.
[[File:Antares_Racer.jpg|thumb|left|Antares Racer]]The same design as Antares, built as one coaster in twin reflection with twin adjacent stations for dual launch. Although now limited to four trains, that also lends to safety as each track side has only one train at a time traveling while the other is in station. To facilitate construction as one build, the track swaps sides at the end, which also makes it very easy to give departing guests the immediate opportunity to try the other side (which they frequently decide to do) by placing the entrance path marquee directly across from the exit. See pictures for suggest access paths, stations configuration and incorporating tower attractions.


*[[File:Antares_Racer.td4|thumb]]
*[[File:Antares_Racer.td4|thumb]]
*Excitement: 7.20
*[[File:Diamond_Heights_free.sv4|thumb|Diamond Heights]]
*Intensity: 7.44
*Nausea: 3.31
<poll>
Antares Racer achieves what rating?
5 - Great
4 - Good
3 - OK
2 - Bad
1 - Terrible
</poll>

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Compatibility: Any game, or incompatiblity with named version.<br/>Research: Count of R&D rounds to wait for availability.<br/>Excitement Score (will vary based on location and scenery "in situ").<br/>Intensity Score<br/>Nausea Score<br/>Research: Invest in R&D until this level is developed.<br/>Stall Conditions (may include *): The conditions under which a train could fail to complete the circuit.<br/>Crash Conditions (may include †, ‡): The conditions under which a ride could crash.<br/>Other Notes: Any other pertinent information.
Compatibility: Any game, or incompatibility with named version.<br/>Research: Count of R&D rounds to wait for availability.<br/>Excitement Score (will vary based on location and scenery "in situ").<br/>Intensity Score<br/>Nausea Score<br/>Research: Invest in R&D until this level is developed.<br/>Stall Conditions (may include *): The conditions under which a train could fail to complete the circuit.<br/>Crash Conditions (may include †, ‡): The conditions under which a ride could crash.<br/>Other Notes: Any other pertinent information.


Disclaimer for my own insurance:<br/>*: Indicates that stall conditions have not been tested for all car number combinations.<br/>†: Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br/>‡: Indicates no crash conditions observed.
Disclaimer for my own insurance:<br/>*: Indicates that stall conditions have not been tested for all car number combinations.<br/>†: Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br/>‡: Indicates no crash conditions observed.