RollerCoaster Tycoon Wiki:Ride Exchange/DisneyWizard: Difference between revisions

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Featuring everything you could possibly, conceivably, ''ever'' need to know about my track designs. Here's what you'll see:
Featuring everything you could possibly, conceivably, ''ever'' need to know about my track designs. Here's what you'll see:


Excitement Score (will vary based on location and scenery).<br/>Intensity Score<br/>Nausea Score<br/>Research: Invest in R&D until this level is developed.<br/>Stall Conditions (may include "*"): The conditions under which a train could fail to complete the circuit.<br/>Crash Conditions (may include "**", "***"): The conditions under which a ride could crash.<br/>Other Notes: Any other pertinent information.
CompatExcitement Score (will vary based on location and scenery).<br/>Intensity Score<br/>Nausea Score<br/>Research: Invest in R&D until this level is developed.<br/>Stall Conditions (may include *): The conditions under which a train could fail to complete the circuit.<br/>Crash Conditions (may include , ): The conditions under which a ride could crash.<br/>Other Notes: Any other pertinent information.


"*": Indicates that stall conditions have not been tested for all car number combinations.<br/>"**": Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br/>"***": Indicates no crash conditions observed. A disclaimer for my own insurance.
Disclaimer for my own insurance:<br/>*: Indicates that stall conditions have not been tested for all car number combinations.<br/>: Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br/>: Indicates no crash conditions observed. A


'''Important:''' While trying to implement one of these track designs, you might get one of three error messages:
'''Important:''' While trying to implement one of these track designs, you might get one of three terrain error messages:
*Can't position this here…
*Can't position this here…
*Can't build this here: too high for supports!
*Can't build this here: too high for supports!
*Can't build this here: too high!
*Can't build this here: too high!
If you should see one of these error messages, adjust the cause. Here is how: Download the scenario file that corresponds to the park in which it was first built. Once there, study the terrain, because I guarantee you, all of those error messages have something to do with the terrain. Figure out the high points and low points of the track design, take note of how it interacts with the terrain, and then landscape accordingly.
If you should see one of these error messages, adjust the cause. Here is how: Download the scenario file that corresponds to the park in which it was first built then study the terrain. All of those error messages have something to do with the terrain. Observe and take note the high points and low points of the track design and how that interacts with the terrain, and then landscape accordingly, such as: hover the track profile shadow over the land where it should go and then clear away the trees in the way.


''Also See:''
''Also See:''