RollerCoaster Tycoon Wiki:Ride Exchange/DisneyWizard: Difference between revisions

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==[[RollerCoaster Tycoon:Ride Exchange/DisneyWizard|'''<span style='color:#8800aa'>Ad</span><span style='color:#0088ff'>ve</span><span style='color:#00ff00'>nt</span><span style='color:#ff8800'>ur</span><span style='color:#ff0088'>es</span>''']] by [[User:Disneywizard|'''<span style='color:#0088ff'>Disney</span><span style='color:#ff8800'>Wizard</span>''']]==
[[RollerCoaster Tycoon:Ride Exchange/DisneyWizard|'''<span style='color:#8800aa'>Ad</span><span style='color:#0088ff'>ve</span><span style='color:#00ff00'>nt</span><span style='color:#ff8800'>ur</span><span style='color:#ff0088'>es</span>''']] by [[User:Disneywizard|'''<span style='color:#0088ff'>Disney</span><span style='color:#ff8800'>Wizard</span>''']]

Track layout design [[RollerCoaster Tycoon:Ride Exchange|exchange]] of attractions, voyages, cruises and adventures by DisneyWizard! (sorry, no rides here.)
Track layout design [[RollerCoaster Tycoon:Ride Exchange|exchange]] of attractions, voyages, cruises and adventures by DisneyWizard! (sorry, no rides here.)

My favorite build of all time: Antares
My favorite build of all time: Antares


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=='''RollerCoasterJunkie's Track Designs'''==
=='''RollerCoasterJunkie's Track Designs'''==
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==='''General Info'''===
'''General Info'''
Featuring everything you could possibly, conceivably, ''ever'' need to know about my track designs. Here's what you'll see:
Featuring everything you could possibly, conceivably, ''ever'' need to know about my track designs. Here's what you'll see:


Excitement Score (will vary based on location and scenery).<br />Intensity Score<br/>Nausea Score<br/>Stall Conditions (may include "*"): The conditions under which a train could fail to complete the circuit.<br/>Crash Conditions (may include "**", "***"): The conditions under which a ride could crash.<br/>Other Notes: Any other pertinent information.
Excitement Score (will vary based on location and scenery).<br />Intensity Score<br/>Nausea Score<br/>Research: Invest in R&D until this level is developed.<br/>Stall Conditions (may include "*"): The conditions under which a train could fail to complete the circuit.<br/>Crash Conditions (may include "**", "***"): The conditions under which a ride could crash.<br/>Other Notes: Any other pertinent information.


"*": Indicates that stall conditions have not been tested for all car number combinations.<br/>"**": Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br/>"***": Indicates no crash conditions observed. A disclaimer for my own insurance.
"*": Indicates that stall conditions have not been tested for all car number combinations.<br/>"**": Indicates that otherwise nonexistent crash conditions may depend on stall conditions.<br/>"***": Indicates no crash conditions observed. A disclaimer for my own insurance.
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*Can't build this here: too high!
*Can't build this here: too high!
If you should see one of these error messages, adjust the cause. Here is how: Download the scenario file that corresponds to the park in which it was first built. Once there, study the terrain, because I guarantee you, all of those error messages have something to do with the terrain. Figure out the high points and low points of the track design, take note of how it interacts with the terrain, and then landscape accordingly.
If you should see one of these error messages, adjust the cause. Here is how: Download the scenario file that corresponds to the park in which it was first built. Once there, study the terrain, because I guarantee you, all of those error messages have something to do with the terrain. Figure out the high points and low points of the track design, take note of how it interacts with the terrain, and then landscape accordingly.
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==From [[RCT1]]==
==From [[RCT1]]==
==='''[[Forest Frontiers]]'''===
==='''[[Forest Frontiers]]'''===

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'''The Singing Lumberjack (Steel Mini Coaster)'''
'''The Singing Lumberjack (Steel Mini Coaster)'''