RollerCoaster Tycoon Classic: Difference between revisions
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{{Info Box RCT |
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|title = RollerCoaster Tycoon Classic |
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|image = <tabber> |
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|-|Cover Art = [[File:RollerCoaster Tycoon Classic Cover Art.jpg]] |
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|-|App = [[File:RollerCoaster_Tycoon_Classic_logo.png]] |
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</tabber> |
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|developer = Origin8 Technologies |
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|publisher = [[Atari]] |
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|producer= [[Chris Sawyer]]<br/>Laurence McDonald |
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|designer = Chris Sawyer |
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|programmer = Steve Clark<br/>Jas Austin<br/>Chris Sawyer |
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|artist = Laurence McDonald<br/>Simon Foster |
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|composer = [[Allister Brimble]] |
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|released = WW: December 22, 2016 |
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|genre = Construction and management simulation |
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|modes = Single-player |
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|platforms = iOS, Android |
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}} |
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⚫ | '''''RollerCoaster Tycoon Classic''''' is a mobile port of ''[[RollerCoaster Tycoon]]'', ''[[Corkscrew Follies/Added Attractions]]'', ''[[Loopy Landscapes]]'', and ''[[RollerCoaster Tycoon 2]]'', released for Android and iOS on 21 December 2016. ''[[Wacky Worlds]]'' and ''[[Time Twister]]'' content, as well as a toolkit containing the scenario editor and the coaster designer grid, are available as separate in-app purchases. |
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Its scenarios are divided into 10 difficulty groups: Graphite, Emerald, Ruby, Sapphire, Amethyst, Coral, Ivory, Bronze, Silver, and Gold. Each group has 9 to 10 scenarios. |
Its scenarios are divided into 10 difficulty groups: Graphite, Emerald, Ruby, Sapphire, Amethyst, Coral, Ivory, Bronze, Silver, and Gold. Each group has 9 to 10 scenarios. |