RollerCoaster Tycoon 3: Difference between revisions
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RollerCoaster Tycoon 3 is the first game in the series to use 3-dimensional graphics, as opposed to the 2-dimensional isometric view of the first two games. Players can now view their park at any angle, which helps players build in crowded areas. Players can also "Ride the Rides", which allows the player to simulate riding most of the attractions in the park. |
RollerCoaster Tycoon 3 is the first game in the series to use 3-dimensional graphics, as opposed to the 2-dimensional isometric view of the first two games. Players can now view their park at any angle, which helps players build in crowded areas. Players can also "Ride the Rides", which allows the player to simulate riding most of the attractions in the park. |
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[[Image:RollerCoaster Tycoon 3.jpg|thumb|right|200px|The cover box art of RCT3.]] |
[[Image:RollerCoaster Tycoon 3.jpg|thumb|right|200px|The cover box art of RCT3.]] |
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==Gameplay== |
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The player manages |
The player manages buisnesses and maintenance of their theme parks. The main game play aspect is building rides, scenery, shops, and paths to entertain "peeps". The player must also hire staff to maintain rides and the park grounds to make the park more appealing to peeps. |
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===Game Modes=== |
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Players can choose between three |
Players can choose between three modes to build parks: Career Mode, a pre-designed objective-based set of scenarios; Sandbox mode, a non-restrictive building mode; and, which allow for the customization of specific game play elements. |
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=='''''Career Mode'''''== |
=='''''Career Mode'''''== |