RollerCoaster Tycoon 2: Difference between revisions

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'''RollerCoaster Tycoon 2''' (or '''RCT2''' for short) is the second installment in the [[RollerCoaster Tycoon series]]. Like in its predecessor, the player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The game was further expanded with two expansion packs, ''[[Wacky Worlds]]'' and ''[[Time Twister]]'', which brought more themes and theme-inspired derivatives of existing rides, as well as new scenarios. These two add-ons were not worked on by [[Chris Sawyer]].
'''RollerCoaster Tycoon 2''' (or '''RCT2''' for short) is the second installment in the [[RollerCoaster Tycoon series]]. Like in its predecessor, the player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The game was further expanded with two expansion packs, ''[[Wacky Worlds]]'' and ''[[Time Twister]]'', which brought more themes and theme-inspired derivatives of existing rides, as well as new scenarios. These two add-ons were not worked on by [[Chris Sawyer]].


''RollerCoaster Tycoon 2'' uses the same game engine as the [[RCT1|first game]], but somewhat optimized to sport more polished graphics, higher resolutions, a more intelligent guest AI and the ability to stack scenery items, enabling the creations of wonders of architecture.
''RollerCoaster Tycoon 2'' uses the same game engine as the [[RCT1|first game]], but somewhat optimized to sport more polished graphics, higher resolutions, a more intelligent guest AI and the ability to stack scenery items, enabling the creations of wonders of architecture.


==New features==
==New features==