Pacific Pyramids/Scenario Guide: Difference between revisions

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This scenario is not really difficult actually. You have enough space, and getting 1,000 guests in 4 years should be no problem, especially if you successfully completed the [[Mothball Mountain|previous scenario]] or even [[Evergreen Gardens]] which has the same objective and also starts from scratch besides the path system.
This scenario is really easy. You have enough space, and 1,000 guests in 4 years should be no problem, especially if you successfully completed the [[Mothball Mountain|previous scenario]]. If you want some extra money, just delete all of the scenery around the map and erase the underground path (which if left unchecked can get guests lost and can easily accumulate vomit, trash, and vandalized objects). You should start off by placing two Shuttle Loops next to each other and synchronizing them, giving them over a 4.5 excitement rating and they will gather a quick crowd. Build some shops and restrooms around the park so the guests won't complain and keep the rating high. You must put research into Thrill Rides, Water Rides, Gentle Rides and Shops and Stalls. You can research Transport Rides and Roller Coasters (if you want), but you don't need to research the latter until your park starts to pick up. The shops will be necessary because the guests will complain about food and drinks often, so place a triplet (bathroom, food stand, drink stand) on each corner of the pathways to suffice. A Reverse Whoa Belly will become available if you research roller coasters early and it will come in handy. A Reverse Whoa Belly doesn't lose it's value like other rides, if it is built well (intensity doesn't exceed 7.5 and excitement is above 4) it can be charged $3 to ride for all four years.


You might delete the scenery around the map for extra money. Although, the scenery does add for the Excitement Rating of your rides and also makes the park more beautiful, so keeping the pyramids and stuff is actually not a bad idea. In spite of that, you should have noticed that there is a path which goes underground from the top of the dunes to the sphinxes area. This path is completely unnecessary and must be deleted, as it adds nothing to your park infrastructure-wise and it has no other functional purpose, so get rid of it right away.
If you feel you may run short on guests, just open up an advertising campaign or two to bring some more guests in.


You can start off by placing some flat rides and a small roller coaster (like the Steel Mini Roller Coaster or a Steel Roller Coaster it you set it on powered launch mode (you don't need to build only Shuttle Loops as it's a custom-made ride and you'll not develop any of coaster building skills with them (or just for the sake of building your own rides and leaving the "Shuttle Loop easy money-making strategy" for a while!))).
[[File:PacificPyramidsFinished.png|thumb|334px|Pacific Pyramids - finished|link=http://rct.wikia.com/wiki/File:PacificPyramidsFinished.png]]

[[File:Pacific_Pyramids.png|thumb|350px|Pacific Pyramids (finished succesfully)|link=http://rct.wikia.com/wiki/File:Pacific_Pyramids.png]]
You should start developing your park in the first half of the land (until the dunes) and, then, keep expanding until you've filled the space available. You can buy extra land cheaply and your park could get way larger, but it's not mandatory as you can very well focus on nicely developing your original land throughout the 4 years. Keep in mind that you can and should make use of the underground of the dunes area.
[[File:Pacific Pyramids RCT.jpg|thumb|347x347px]]

[[File:Pacific Pyramids RCT 2.jpg|thumb|346x346px]]
Have in mind that if you research at maximum funding for 4 years you'll have researched all the roller coasters and gentle/thrill rides availabe, so if you do this you'll also get some shops and stalls. Shops and stalls variety is an important factor in a 4-year scenario because the lack of variety may become a negative effect over the time.

You'll probably reach your goal sooner than expected and if you keep an eye on your park and use the general strategy you've acquired so far, the scenario's completion should become easier as it goes. If you feel you may run short on guests, just open up an advertising campaign or two to bring some more guests in.

[[File:PacificPyramidsFinished.png|thumb|334px|Pacific Pyramids finished by Hadesengel.|link=http://rct.wikia.com/wiki/File:PacificPyramidsFinished.png]][[File:Pacific_Pyramids.png|thumb|350px|Pacific Pyramids — finished by Felipe717.|link=http://rct.wikia.com/wiki/File:Pacific_Pyramids.png]]
[[File:Pacific Pyramids RCT.jpg|thumb|347x347px|Pacific Pyramids — finished by Zachl1226 (version #1).]]
[[File:Pacific Pyramids RCT 2.jpg|thumb|346x346px|Pacific Pyramids — finished by Zachl1226 (version #2).]]
[[Category:Scenario Guide]]
[[Category:Scenario Guide]]

Revision as of 23:08, 15 March 2017

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

This scenario is not really difficult actually. You have enough space, and getting 1,000 guests in 4 years should be no problem, especially if you successfully completed the previous scenario or even Evergreen Gardens which has the same objective and also starts from scratch besides the path system.

You might delete the scenery around the map for extra money. Although, the scenery does add for the Excitement Rating of your rides and also makes the park more beautiful, so keeping the pyramids and stuff is actually not a bad idea. In spite of that, you should have noticed that there is a path which goes underground from the top of the dunes to the sphinxes area. This path is completely unnecessary and must be deleted, as it adds nothing to your park infrastructure-wise and it has no other functional purpose, so get rid of it right away.

You can start off by placing some flat rides and a small roller coaster (like the Steel Mini Roller Coaster or a Steel Roller Coaster it you set it on powered launch mode (you don't need to build only Shuttle Loops as it's a custom-made ride and you'll not develop any of coaster building skills with them (or just for the sake of building your own rides and leaving the "Shuttle Loop easy money-making strategy" for a while!))).

You should start developing your park in the first half of the land (until the dunes) and, then, keep expanding until you've filled the space available. You can buy extra land cheaply and your park could get way larger, but it's not mandatory as you can very well focus on nicely developing your original land throughout the 4 years. Keep in mind that you can and should make use of the underground of the dunes area.

Have in mind that if you research at maximum funding for 4 years you'll have researched all the roller coasters and gentle/thrill rides availabe, so if you do this you'll also get some shops and stalls. Shops and stalls variety is an important factor in a 4-year scenario because the lack of variety may become a negative effect over the time.

You'll probably reach your goal sooner than expected and if you keep an eye on your park and use the general strategy you've acquired so far, the scenario's completion should become easier as it goes. If you feel you may run short on guests, just open up an advertising campaign or two to bring some more guests in.

Pacific Pyramids — finished by Hadesengel.
Pacific Pyramids — finished by Felipe717.
Pacific Pyramids — finished by Zachl1226 (version #1).
Pacific Pyramids — finished by Zachl1226 (version #2).