Micro Park: Difference between revisions

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==Scenario Guide==
==Scenario Guide==
{{Sgreminder}}
{{Sgreminder}}
Do a lot of research on certain aspects of the game before you start this scenario. For instance, in this scenario it comes in handy to know how high "flat rides" are. And how high above ground you van build them. This is because you will probably want to build 2, maybe even 3 rides on top of each other to save precious space! I built a [[Roto-Drop]] on top of a [[Carousel]] for instance. You can also build a "flat ride" 2 squares above ground for instance, and then build a [[Maze]] underneath this ride. This way you will conserve a lot of space.
Conserve Space, Plan ahead, and build a rollercoaster or 2. With max funding in research you can get a [[Vertical Roller Coaster]] by the end of Year 1, That's good because if you build high enough it won't get in the way, but I recomend Thrill Ride until you get a Roto-Drop first (Roto-Drops are the first thing from thrill rides) A note to end on, Fill empty space with scenery.

Try to build a lot of paths, because all of the guests that come in will need some space. Also, build benches everywhere and queues as long as possible.

When conserving space and planning ahead, you can go a long way with this scenario. Build a rollercoaster or 2. With max funding in research you can get a [[Vertical Roller Coaster]] by the end of Year 1, That's good because if you build high enough it won't get in the way, but I recommend researching Thrill Rides until you get a Roto-Drop first (Roto-Drops are the first thing you will get when researching thrill rides). As a final note: try to fill empty space with scenery. You can get The Most Beautiful Park In The Country Award very easily in this scenario, and it also adds excitement to all of your rides, which is helpful, since you can't build underground easily.



==Other Notes==
==Other Notes==