Mel's World

Revision as of 01:39, 1 January 2012 by fandom:rct>Chozo01 (Minor edits to Other Notes)

Overview

This theme park has some well-designed modern rides, but plenty of space for expansion.

Mel's World has among the highest guest requirements in the original game. You start off in a large park with a few rides already in it. Unfortunately, most of the free space is taken up by the two roller coasters. It seems this leaves little room to work with at first, but adequate room can be found behind the two coasters (although it's quite hilly there).

Pre-Built Rides:

Excitement Rating: 2.05 (Low)
Intensity Rating: 4.80 (Medium)
Nausea Rating: 5.74 (High)
Initial Pricing: $1.80
Age: 1 year old
Mode: Beginners
Excitement Rating: 3.47 (Medium)
Intensity Rating: 7.75 (Very High)
Nausea Rating: 5.08 (Medium)
Initial Pricing: $3.00
Age: 1 year old
Excitement Rating: 6.04 (High)
Intensity Rating: 5.52 (High)
Nausea Rating: 4.59 (Medium)
Initial Pricing: $3.00
Age: 1 year old
Excitement Rating: 7.21 (High)
Intensity Rating: 9.63 (Very High)
Nausea Rating: 7.47 (High)
Initial Pricing: $5.00
Age: 2 years old

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

In the start of the scenario, you get a couple of rides, two of them are roller coasters, which will be your main money makers, so if you don't charge entry fee, make sure you charge for guests in those coasters between 5 to 6 dollars, and money will never be problem in this scenario.

Also, although the high demand of guests, you start with 200 guests alredy and they keep coming due the fact your coasters are new, so you only need to attract 1,000 guests more.

A simple strategy for this scenario would be to build lots of roller coasters. You should have at least six or seven by the end of the scenario (including the two pre-built), if you can fit that many (Steel Mini and Wooden Crazy Rodent recommended). Spread the roller coasters out near the underdeveloped woods section of the park, and make sure you don't build them all within too short of a period of time. If all else fails, use marketing campaigns to attract the difference.

Be cautious when constructing more thrilling rides, as the park will always be filled with nauseous guests that are always tempted to go on roller coasters. Hire many handymen and make their patrol areas small.

Good strategy for this kind of scenarios, is keep the green arrow of coming guests appear along to all the three years, using that and you will pass the objective before year 3.

 
Mel's World - finished

Available Rides

Note that the Wooden Roller Coaster is available with "Water Splash" already enabled.

Transport

Gentle

Roller Coasters

Thrill

Water

  • Boat Hire (Rowing Boats, Swan Pedal-Boats, Water Tricycles, Canoes, Bumper Boats)

Shops/Stalls

Researched Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Upgrades

Available Scenery

Researched Scenery

Other Notes

  • Mel's World may have been named after Melanie Warn.
  • If you pause the scenario right as it starts and look at Flightmare's ratings, the Intensity rating will be over 11. Within a few seconds it will recalculate to 9.63.
  • This park has every original RCT attraction and scenery theme available for research.
Preceded by List of scenarios in Succeeded by
[[Karts & Coasters]] RollerCoaster Tycoon [[Mothball Mountain]]