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**In [[RollerCoaster Tycoon 3|RCT3]], [[Toilets]], [[A.T.M.|ATM machines]] and [[First Aid Room]]s are similarly accessible from all directions.
**In [[RollerCoaster Tycoon 3|RCT3]], [[Toilets]], [[A.T.M.|ATM machines]] and [[First Aid Room]]s are similarly accessible from all directions.
*Guests will only carry one food or drink item at a time and so there is no advantage (outside of aesthetics) to building “food court” areas in your park that have multiple stalls in close proximity.
*Guests will only carry one food or drink item at a time and so there is no advantage (outside of aesthetics) to building “food court” areas in your park that have multiple stalls in close proximity.
*Food items such as Popcorn, Fries, and Pretzels increase the guest's thrist meter faster than normal. It is unwise to build these unless the Drink Stall is researched as guest will complain of thirst very quickly, reducing your park rating.
*Merchandise stalls (such as the [[Souvenir Stall]] or [[Hat Stall]]) should be built near the exit of the park's most exciting rides as happier guests are more inclined to buy merchandise.
*Merchandise stalls (such as the [[Souvenir Stall]] or [[Hat Stall]]) should be built near the exit of the park's most exciting rides as happier guests are more inclined to buy merchandise.
*In RCT3, food stalls are operated by a shop vendor. They are only capable of serving a certain number of peeps at a time, and will walk away from the shop if overwhelmed.
*In RCT3, food stalls are operated by a shop vendor. They are only capable of serving a certain number of peeps at a time, and will walk away from the shop if overwhelmed.