Guests and Staff: Difference between revisions

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m (Zeesims moved page Gsestu and Staff to Guests and Staff over redirect: Vandalism)
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*Default uniform color: Blue (color can be changed)
*Default uniform color: Blue (color can be changed)


*Assignable tasks: Inspect Rides. Inspecting Rides prevents them from breaking down. Fix Rides
*Assignable tasks:
**Inspect Rides. Inspecting Rides prevents them from breaking down.
**Fix Rides


Mechanics also very important in keeping your park running. They make sure that rides continue to run, and fix them if they break down. If a ride requires inspection or fixing, the mechanic enters through the exit of the ride, so it is important that mechanics can access that area.
Mechanics are essential to keeping a parks' rides operational. They make sure that rides continue to run, and fix them if they break down. If a ride requires inspection or fixing, the mechanic enters through the ride exit, so it is important that mechanics can access that area.


Mechanics generally roam randomly around the paths of your park. Their roaming is useless, unlike handymen, as they do not do their duties by passing by.
Mechanics generally roam randomly around the paths of your park. If a mechanic is heading to fix a ride, this will be noted in the staff window. In RCT1, mechanics heading towards a ride to inspect it appear as 'walking' just like an unoccupied mechanic.


In RCT1, when a ride breaks down, one, and only one, mechanic will recieve the phonecall and attempt to fix the ride. The mechanic may not be the one closest to the ride, and oftentimes, the call happens to a faraway mechanic who may take ages to get to the ride, causing it to be broken down for a long time. When another mechanic is heading to a ride, other mechanic will be prevented from heading to the ride as well. Assign patrol areas to mechanics as far as possible to prevent them from getting too far from a ride, and if the phonecall happens to a mechanic who is too far away, picking him up with the pincers would cause him to forget his destination, allowing another (and hopefully closer) mechanic to fix the ride.
In ''RollerCoaster Tycoon'', a mechanic will be dispatched to a ride via a radio call. Only one mechanic is dispatched per broken-down ride. Typically, the closest unoccupied mechanic will be dispatched to the ride, though this is not always true. If a mechanic en route to a ride is picked up and placed back down, they will no longer head towards that ride and another mechanic will be dispatched. Mechanics may get lost or stuck on the way to a ride, as mechanics will attempt to find the most direct route to a ride and inadvertently head down a dead end. If a mechanic is far away from a ride that breaks down, gets stuck on the way to the ride, or cannot access the ride exit, the player will receive warning messages that the ride has not been repaired. After a long period, a mechanic unable to reach a ride will give up, and another mechanic will be dispatched instead.
===='''Notes'''====
===='''Notes'''====


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*Mechanics should have access to every station on a multi-station ride.
*Mechanics should have access to every station on a multi-station ride.


*Mechanics are never required for the following rides: Boat Ride, Miniature Golf and Maze.
*Mechanics are never required for the following rides: Boat Ride, Miniature Golf, Crooked House, and Maze.


==='''[[Security Guards]]'''===
==='''[[Security Guards]]'''===