Guests and Staff: Difference between revisions
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In the series, '''Guests and staff''' appear in the games to give it a true theme park appeal. |
In the series, '''Guests and staff''' appear in the games to give it a true theme park appeal. |
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==Guests== |
==Guests== |
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A normal guest is the average person to go into your park. |
A normal guest is the average person to go into your park. |
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In ''[[RollerCoaster Tycoon]]'', they all look like brown |
In ''[[RollerCoaster Tycoon]]'', they all look like brown-haired male guests whose basic "names" are '''Guest #''', with the '''#''' being the number of the guest to have crossed the beginning of the path to the entrance. In the expansion packs, an option on the Options menu lets one change their names so they can have "realistic" names (Bob H., Marie Q. etc.). They also have different ride tolerance and can have different thoughts/moods depending on their surrounding environment. |
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In [[RollerCoaster Tycoon 2]], |
In [[RollerCoaster Tycoon 2]], the "real" names option inherited from the RCT1 expansions is enabled by default. The guests themselves are basically the equivalent to their predecessors in terms of looks, acts and behaviour. However, their intelligence has been somewhat fixed, as one can build paths twice as wide without the guests getting lost. They also actively seek objects like stalls, toilets and the park exit according to their needs instead of wandering around. A guest logic has been coded in RCT2, which enables them to watch ongoing or mid-construction rides. |
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In ''[[RollerCoaster Tycoon 3]]'', the guests have major upgrades in their designs; instead of the brown |
In ''[[RollerCoaster Tycoon 3]]'', the guests have major upgrades in their designs; instead of the brown-haired people in the game, now people appear in different sizes and looks, and ages. They also have more varied thoughts and are characteristically more interactive with each other. They usually come in "families", and they are divided in three ages: adult, teen and child. There is a Peep Designer available in the game's options menu. |
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In all three incarnations, guests have moods, thoughts and can be attracted to/leave your park depending on certain awards, the overall environment and the variety of rides. |
In all three incarnations, guests have moods, thoughts and can be attracted to/leave your park depending on certain awards, the overall environment and the variety of rides. |
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== Staff == |
== Staff == |
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''This section is a stub.'' |
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==='''[[Handyman|Handymen]]'''=== |
==='''[[Handyman|Handymen]]'''=== |