Go Karts
The Go Karts are a thrill ride comprised of racecars that people can drive and race with.
Construction
Tarmac with barriers on either side.
Constraints
- Maximum Track Slope: 25 degrees
- Maximum Height Above Ground: 29 ft.
Hints and Tips
The length of station platform determines the number of cars that can race, so make sure to have a long station platform or a short track with few laps. However, in RCT1, there is a limit of 12 cars, and a limit of 20 in RCT3, so keep the number of station tiles around seven, or else, in a longer station, the cars will be unnecessarily slowed.
Go karts start off with a basic excitement of 1.x. Having the track interfere with itself and other rides, particularly roller coasters, will dramatically up the excitement rating to 5 or 6 or more.
Version Differences
In RCT1, the guests have to wear a helmet when they are sitting on the karts. This is removed in RCT2 and RCT3. In RCT3, players can build a bigger curve track (requires 2x2 tiles) on the Go-Karts.
Pre-built designs
RollerCoaster Tycoon
- Figure 8 Track
- Mega Track
Scenarios
- Richard's Wreckers (Katie's World)
- King Karts (Karts & Coasters)
- Turnpike (Karts & Coasters)
- Go Karts (Megaworld Park)
RollerCoaster Tycoon 2
- Castle Karts
Scenarios
- Go Karts 1 (Six Flags Great Adventure)
- Cyclone 500 (Six Flags Magic Mountain)
- Go Kart Track (Six Flags Over Texas)
- Go Karts 1 (Japanese Coastal Reclaim)
RollerCoaster Tycoon 3
- Formula RCT 1 (Checkered Flag)
- Formula RCT 2 (Checkered Flag)
Other information
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars.
Gallery
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Go-Karts in RCT3
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Go-Karts in RCT2
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Go-Karts in RCT1