Go Karts: Difference between revisions
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===Other information=== |
===Other information=== |
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In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars. |
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars. |
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==Gallery== |
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<gallery orientation="square" captionalign="left"> |
<gallery orientation="square" captionalign="left"> |
Revision as of 02:59, 12 June 2011
Construction
Tarmac track with tire barriers on each side.
Constraints
- Maximum Track Slope: 25 degrees
- Maximum Height Above Ground: 29 ft.
Hints and Tips
The length of station platform determines the number of cars that can race, so make sure to have a long station platform or a short track with few laps. However, in RCT1, there is a limit of 12 cars, and a limit of 20 in RCT3, so keep the number of station tiles around seven, or else, in a longer station, the cars will be unnecessarily slowed.
Version Differences
In RCT1, the guests have to wear a helmet when they are sitting on the karts. This is removed in RCT2 and RCT3. In RCT3, players can build a bigger curve track (requires 2x2 tiles) on the Go-Karts.
Other information
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars.
Gallery
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Go-Karts in RCT3
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Go-Karts in RCT2
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Go-Karts in RCT1