Go Karts: Difference between revisions
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===Version Differences=== |
===Version Differences=== |
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In RCT1, the guests have to wear a helmet when they are sitting on the karts. This is removed in RCT2 and RCT3. In RCT3, players can build a bigger curve track |
In RCT1, the guests have to wear a helmet when they are sitting on the karts. This is removed in RCT2 and RCT3. In RCT3, players can build a bigger curve track (requires 2x2 tiles) on the Go-Karts. |
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===Other information=== |
===Other information=== |
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In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars. |
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars. |
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===Weapons=== |
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Gohst |
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Torment |
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Ray X |
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Turb |
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Airline |
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[[Category:Thrill Rides]] |
[[Category:Thrill Rides]] |
Revision as of 00:31, 12 February 2011
Construction
Tarmac track with tire barriers on each side.
Constraints
- Maximum Track Slope: 25 degrees
- Maximum Height Above Ground: 29 ft.
Hints and Tips
The length of station platform determines the number of cars that can race, so make sure to have a long station platform or a short track with few laps. However, in RCT1, there is a limit of 12 cars, and a limit of 20 in RCT3, so keep the number of station tiles around seven, or else, in a longer station, the cars will be unnecessarily slowed.
Version Differences
In RCT1, the guests have to wear a helmet when they are sitting on the karts. This is removed in RCT2 and RCT3. In RCT3, players can build a bigger curve track (requires 2x2 tiles) on the Go-Karts.
Other information
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars.