Go Karts: Difference between revisions
(Cleanup) |
Hadesengel (talk | contribs) (Infobox implemented) |
||
Line 1: | Line 1: | ||
{{Infobox Ride |
|||
[[File:Go_Karts.png|thumb|105px]] |
|||
|pic=Go_Karts.png |
|||
{|border="1" cellpadding="5" cellspacing="0" width="330" style="border-collapse:collapse;" |
|||
⚫ | |||
!colspan="2" style="background:orange; color:white;"|Go Karts |
|||
⚫ | |||
|- |
|||
|cost=920+ |
|||
|Type |
|||
|size=Medium (variable) |
|||
⚫ | |||
|game=[[RollerCoaster Tycoon]], [[RollerCoaster Tycoon 2]], <br> [[RollerCoaster Tycoon 3]] |
|||
|- |
|||
⚫ | |||
|Description |
|||
⚫ | |||
|- |
|||
|Cost |
|||
|$920 upwards |
|||
|- |
|||
|Size |
|||
|Medium (actual size depends on construction) |
|||
|- |
|||
|Appearances |
|||
|[[RCT]], [[RCT2]], [[RCT3]] |
|||
⚫ | |||
===Construction=== |
===Construction=== |
||
Tarmac track with tire barriers on each side. |
Tarmac track with tire barriers on each side. |
||
Line 28: | Line 15: | ||
*Maximum Track Slope: 25 degrees |
*Maximum Track Slope: 25 degrees |
||
*Maximum Height Above Ground: 29 ft. |
*Maximum Height Above Ground: 29 ft. |
||
===Approximate Cost=== |
|||
$920 upwards |
|||
===Hints and Tips=== |
===Hints and Tips=== |
||
Line 40: | Line 24: | ||
===Other information=== |
===Other information=== |
||
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars. |
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars. |
||
===Appears In=== |
|||
* [[RollerCoaster Tycoon]] |
|||
* [[RollerCoaster Tycoon 2]] |
|||
* [[RollerCoaster Tycoon 3]] |
|||
[[Category:Thrill Rides]] |
[[Category:Thrill Rides]] |
Revision as of 22:56, 4 September 2010
Construction
Tarmac track with tire barriers on each side.
Constraints
- Maximum Track Slope: 25 degrees
- Maximum Height Above Ground: 29 ft.
Hints and Tips
The length of station platform determines the number of cars that can race, so make sure to have a long station platform or a short track with few laps. However, in RCT1, there is a limit of 12 cars, and a limit of 20 in RCT3, so keep the number of station tiles around seven, or else, in a longer station, the cars will be unnecessarily slowed.
Version Differences
In RCT1, the guests have to wear a helmet when they are sitting on the karts. This is removed in RCT2 and RCT3. In RCT3, players can build a bigger curve track (requires 2x2 tiles) on the Go-Karts.
Other information
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars.