First Aid Room: Difference between revisions

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|game=[[RollerCoaster Tycoon 2]], [[RollerCoaster Tycoon 3]]
|game=[[RollerCoaster Tycoon 2]], [[RollerCoaster Tycoon 3]]
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A functional room for sick guests to recover quickly from nauseousness. The best strategy is to place them near the exits of [[Thrill rides|thrill rides]] or [[Roller coaster|roller coasters]] to prevent the guests from vomiting on the footpaths.
A functional room for sick guests to recover quickly from nauseousness. The best strategy is to place them near the exits of highly nauseous [[Thrill rides|thrill rides]] or [[Roller coaster|roller coasters]] to prevent the guests from vomiting on the footpaths. The First AId Room has little to no limit elsewhere.

The First Aid Room, in RCT2, works the very same way as the [[Toilets|Toilet]] : it quickly depletes the "Nausea" gauge from a guest, before letting it go, where the Toilets depletes the "Toilets" gauge.


==Notes==
==Notes==
*Money is only required for initial constuction for the RCT 2 version; this service will not require operating fees to keep it functional.
*Money is only required for initial constuction in RCT2; this service will not require operating fees to keep it functional.
*Strangely, the RCT 3 version has a running cost and can be entered from all sides dispite only having one door.
*Strangely, the RCT3 version has a running cost and can be entered from all sides dispite only having one door.
*Just like the Toilet, the First Aid Room has no limits in terms of guest capacity : any number of guests can enter it at any time.
[[File:RCT3_First_Aid_Room.png|thumb|left|150px|First Aid Room in [[RCT3]]]]
[[File:RCT3_First_Aid_Room.png|thumb|left|150px|First Aid Room in [[RCT3]]]]
[[Category:Shops and Stalls]]
[[Category:Shops and Stalls]]