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Also, if a ride crash is happening, the guests on board do not actually die until the first vehicle is destroyed - helpful for catching derailing crashes in mid-air.
Also, if a ride crash is happening, the guests on board do not actually die until the first vehicle is destroyed - helpful for catching derailing crashes in mid-air.


In RollerCoaster Tycoon 3, peeps cannot die under any circumstances, thus, crashes are less of a problem. Crashes can still occur if the train derails due to an incomplete circuit, in which case, the cars do not explode immediately after touching land or scenery; the cars simply explode 10 seconds after derailing. This means that derailed cars can slide across paths, knocking over peeps along the way (''see: [[Peep Bowling]]''). Also unlike the prequels, when two trains collide at high speeds, they simply bump off each other rather than exploding.
In RollerCoaster Tycoon 3, peeps cannot die under any circumstances, thus, crashes are less of a problem. Crashes can still occur if the train derails due to an incomplete circuit, in which case, the cars do not explode immediately after touching land or scenery; the cars simply explode 10 seconds after derailing. This means that derailed cars can slide across paths, knocking over peeps along the way (''see: [[Peep Bowling]]''). Also unlike the prequels, when two trains collide at high speeds, they simply bump off each other rather than exploding.
I'm hungry!!!!!!!!!!
Cookie


==Aftermath==
==Aftermath==