Calamity Downs: Difference between revisions

no-you edit, added info, among others
(no-you edit, added info, among others)
 
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|pic=Placeholder.JPG
|objective= 1000 Guests by October Year 1
|theme= Jungle, Jurassic
|guests = 280
|start=(Starting Size)
|guest cash range = 35
|size=(Maximum size from buying all the available land)
|start=41,640
|price=(Price per square to buy land note: type "n/a" if it is free to buy land)
|size=41,640
|price=n/a
|cash = 20,003
|loan = 1,000/12,000
|loan interest rate = 5%
|game= VJ's scenario pack
|preceded=(The previous scenario)
|followed=(The next scenario)
}}
 
==Overview==
This park is full of badly designed rides which, in the case of the Dinghy Slide, are prone to crashing. Fix this quickly and turn people back in! At the start, 280 guests are already in the park.
 
This park is full of badly designed rides which, in the case of the Dinghy Slide, are prone to crashing. Fix this quickly and turn people back in!
 
===Pre-built Rides===
====Certain Extinction====
(List of pre-built rides and their intensity, excitement, and nausea ratings here)
Ride type: [[Corkscrew Roller Coaster]]<br>
E: 5.16 (High)<br>
I: 4.89 (Medium)<br>
N: 2.14 (Low)<br>
====Eternal Sleep====
Ride type: [[Roto-Drop]]<br>
E: 3.18 (Medium)<br>
I: 12.26 (Extreme)<br>
N: 12.26 (Extreme)<br>
====Eternity Wheel====
Ride type: [[Ferris Wheel]]<br>
E: 1.60 (Low)<br>
I: 1.00 (Low)<br>
N: 1.05 (Low)<br>
====Final Destination====
Ride type: [[Dinghy Slide]]<br>
''No ratings yet...''<br>
====Vintage Cars====
Ride type: [[Car Ride]]<br>
I: 0.29 (Low)<br>
E: 0.29 (Low)<br>
N: 0.01 (Low)<br>
 
==Scenario Guide==
{{sgreminder}}
 
WellAs with every start of a scenario, the first thing to do every time you open up a new game, is to press PAUSE. '''In this case, IT IS what you have to do firstcrucial.''' Close the [[Dinghy Slide]] immediately, as the track is prone to crash-ready. Watch the track, and especially the curves after falls and the hill tops. You will have to revertReplace these track portions towith O-Shape track elements. However, the actual downhills and steep inclines can be opened if you so desireopen. Once youit areis sure the ride won't crashsecure, reopen the ride.
 
The [[Corkscrew Coaster]] will, itself, not crash. Yet an eventual security can be taken without even closing the ride, just by lowering the lift hill speed, from 6mph back to 4. Remember to check the [[mechanic]]'s inspection time and lower it to 10min.
 
For theThe [[Car Ride]], it'sis just not worth keeping it. You may as wellBetter demolish it, erase the scenery for a small gain, then build a random car ride instead.
 
The [[Ferris Wheel]] has three rotations set, which should be reduced to one. Also free the guests on it that want to gett off the ride by double-closing it.
And finally, the [[Roto-Drop]]: Simply delete half the tower, and you'll be back to acceptable intensity ratings.
 
And finally, the [[Roto-Drop]]: Simply delete half the tower, andto you'll be back toreach acceptable intensity ratings.
From that point on, just add some stores, some toilets and First aid rooms, and dress your paths up with some benches, bins and lights. Place some Queue TVs in the queues, and you may now be good to go.
 
From that point on, just add some stores, some toilets and First aid rooms, and dress yourthe paths up with some benches, bins and lights. Place some Queue TVs in the queues, and you may now be good tothat's goit.
However, you might want to place a couple of Cobra/Shuttle Loop Coasters in to suck your guests wallets dry and also offer them something to queue for (and so have less quests on your main paths).
 
However, you might want to place aA couple of Cobra/Shuttle Loop Coasters inmight be useful to suckgain yourfrom guestsride wallets drytickets and also offerbuild them something tolong queue forpaths (and so to have less quests on yourthe main paths).
Another important thing is to expand your path network so guests don't start thinking "It's too crowded here."
 
Another important thing is to expand yourthe path network so guests don't start thinking "It's too crowded here."
 
==Available Rides==
Line 74 ⟶ 102:
*[[First Aid Room]]
*[[Cash Machine]]
*[[RestroomToilets]]
 
==Available Scenery==
Line 81 ⟶ 109:
*[[Gardens]]
*[[Path Items]]
*[[WallsFences and FencesWalls]]
*[[Classical/Roman Themeing]]
*[[Creepy Themeing]]
Line 91 ⟶ 119:
 
==Researchable Rides==
(Rides that need to be researched before they can be built)
 
===Transport Rides===
Line 100 ⟶ 127:
*[[Circus]]
*[[Space Rings]]
*[[Cheshire Cats]]
*[[Car Ride]]
*[[Spiral Slide]]
 
===Roller Coasters===
Line 106 ⟶ 136:
*[[Motorbike Races]]
*[[Wooden Wild Mine Ride]]
*[[LIM Launched Roller Coaster]]
*[[Stand-up Roller Coaster]]
*[[Giga Coaster]]
*[[Twister Roller Coaster]]
*[[Reverser Roller Coaster]]
*[[Bobsleigh Coaster]]
*[[Compact Inverted Coaster]]
*[[Stand-up Twister Coaster]]
*[[Looping Roller Coaster]]
*[[Inverted Roller Coaster]]
*[[Hypercoaster]]
 
===Thrill Rides===
*[[Launched Freefall]]
*[[ScrambledPirate EggsShip]] (example)
*[[Go Karts]]
*[[Top Spin]]
 
===Water Rides===
Line 115 ⟶ 158:
*[[Water Coaster]]
*[[Log Flume]]
*[[Swans]]
*[[Rowing Boats]]
 
===Shops and Stalls===
*[[Information Kiosk]]
*[[Chip Shop]]
*[[Ice Cream Stall]] (example)
*[[Burger Bar]]
*[[Toilets]]
*[[Hot Dog Stall]]
*[[Drinks Stall]]
*[[Sub Sandwich Stall]]
*[[Pretzel Stall]]
 
==Researchable Scenery==
(Scenery that needs to be researched before it can be built)
*[[Giant Garden Themeing]]
*[[Sports Themeing]]
*[[Wonderland Themeing]]
*[[Wild West Themeing]]
*[[Pirates Themeing]]
*[[Giant Candy Themeing]]
 
==Other Notes==
*This scenario comes from [[VJ's scenario pack]], which adds 50 scenarios into the game.
*The scenario is categorized under the Expert difficulty.
[[Category:Scenario]]
[[Category:VJ's scenario pack]]