Bumbly Beach: Difference between revisions

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== Scenario Guide ==
== Scenario Guide ==


Bumbly Beach features a large [[Wooden Roller Coaster]] and two gentle rides. The problem is that the gentle rides are on opposite sides of the park, and guests do not like walking long distances without any attractions.
First, demolish the Ferris Wheel and the paths that lead to it. Guests get cranky if they have to walk too far. Then, build a gentle/thrill ride complex near the entrance. Shops and stalls should also be placed along that path. The rides should lead to the roller coaster. When the complex expands to a reasonable size, place another roller coaster on the opposite side of the park. If you like, build a transport ride linking the two roller coasters.

The first thing that you should do is demolish the [[Ferris Wheel]] at the very corner, and build a new one near the entrance. You should also remove the path leading to the ferris wheel's former position. This will reduce the distance between attractions.

Next, you should relocate the [[Merry-Go-Round]] to an area near the path that connects the roller coaster to the entrance. This again will reduce the distance between attractions.

You will not need to build a roller coaster in the beginning to draw visitors in, so focus on building non-tracked rides to keep as many guests in the park as possible. Building gentle and thrill rides between the roller coaster and the entrance will ensure that the guests will have something to do. Remember to create shops and stalls along that path too, to keep the rest of their needs satisfied.

Once you have filled up all of the space near the entrance, you can expand in any direction you want. Once you reach the other side of the park, you can build another large roller coaster to supplement the one at the entrance. Remember to make shops and stalls at regular intervals to keep your guests happy.

Once you have used most of the space in the park, a transport ride that goes around the outer edge of the park will be useful in getting your guests from the entrance to the far end.


== Available Rides ==
== Available Rides ==

Revision as of 17:41, 22 August 2009

File:Bumbly Beach.jpg

Overview

The park begins with a large Wooden Roller Coaster, Merry-Go-Round, and a Ferris Wheel. The park is surrounded by a beach and a small neighborhood. Construction rights may be purchased. The construction rights extend the park's usable space into the beach, where tracked rides can be constructed.

  • Starting Size: --
  • Maximum Size: --
  • Construction rights price: $40


This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Pre-Built Rides:

  • Big Dipper (Wooden Roller Coaster)
  • Merry-Go-Round 1 (Merry-Go-Round)
  • Ferris Wheel 1 (Ferris Wheel)


Park Description

Develop Bumbly Beach's small amusement park into a thriving theme park.

Objective

To have at least 750 guests in your park at the end of October, Year 2, with a park rating of at least 600.

Scenario Guide

Bumbly Beach features a large Wooden Roller Coaster and two gentle rides. The problem is that the gentle rides are on opposite sides of the park, and guests do not like walking long distances without any attractions.

The first thing that you should do is demolish the Ferris Wheel at the very corner, and build a new one near the entrance. You should also remove the path leading to the ferris wheel's former position. This will reduce the distance between attractions.

Next, you should relocate the Merry-Go-Round to an area near the path that connects the roller coaster to the entrance. This again will reduce the distance between attractions.

You will not need to build a roller coaster in the beginning to draw visitors in, so focus on building non-tracked rides to keep as many guests in the park as possible. Building gentle and thrill rides between the roller coaster and the entrance will ensure that the guests will have something to do. Remember to create shops and stalls along that path too, to keep the rest of their needs satisfied.

Once you have filled up all of the space near the entrance, you can expand in any direction you want. Once you reach the other side of the park, you can build another large roller coaster to supplement the one at the entrance. Remember to make shops and stalls at regular intervals to keep your guests happy.

Once you have used most of the space in the park, a transport ride that goes around the outer edge of the park will be useful in getting your guests from the entrance to the far end.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Researched Rides

Transport

Gentle

Roller Coasters

Thrill

Shops/Stalls

Available Scenery

  • Trees
  • Shrubs and Bushes
  • Tropical and Desert Trees
  • Gardens
  • Path Items
  • Walls and Fences
  • Statues and Fountains

Researched Scenery

  • Wonderland Theming

Other Notes

Preceded by [[:Category:RollerCoaster Tycoon Scenario|List of scenarios]] in Succeeded by
[[Evergreen Gardens]] [[RollerCoaster Tycoon]] [[Trinity Islands]]

[[Category:RollerCoaster Tycoon Scenario]]