Breakdown: Difference between revisions

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m (→‎Control Failure: Oh, that's mentioned at the bottom of the article.)
(→‎Vehicle Malfunction: They are clearly NOT jumping for joy.)
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===Vehicle Malfunction===
===Vehicle Malfunction===
This breakdown involves a problem with a ride vehicle. It has no specific effects, except on go-karts where a random vehicle will not be moving and other karts in the same lane will get trapped behind it.
This breakdown involves a problem with a ride vehicle. It has no specific effects except on the [[Go-Kart]]s, where a random vehicle will not move and other karts in the same lane will get trapped behind it.


Mechanics fix this in RollerCoaster Tycoon 1 and 2 on roller coasters by adjusting a wrench on the first car of a train. They then scratch their head in frustration, kick the car, and once it moves, will jump for joy. This is worthwhile to watch for a laugh or two. They do this with breakdowns consisting of restraints being stuck open or closed as well.
Mechanics fix this breakdown in RCT1 and RCT2 by kneeling down at and using their wrench on the affected vehicle twice. They then get on their feet, scratch the back of their head and kick the vehicle, with the kick causing the vehicle to immediately resume functioning as per normal. On some rides, right after the kick, the Mechanic may also clutch the foot they used to kick the vehicle and hop about in agony for a short while.


===Control Failure===
===Control Failure===