Breakdown: Difference between revisions

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===Safety Cut-out===
===Safety Cut-out===
This is the most common breakdown, and affects most rides. The details of the breakdown are not explained, but it has a number of effects. If the ride consists of trains or cars that are powered by the track, such as a [[Monorail]] or [[Car Ride]], those vehicles will stop moving. If the ride is a roller coaster that consists of a lift hill, trains being pulled up the lift will stop once a breakdown occurs. In all cases, trains waiting to exit the station will not be allowed to depart until the breakdown is addressed, even if they have exceeded their maximum wait time. This is known as an emergency stop in RCT3.
This is the most common breakdown, and affects most rides. The details of the breakdown are not explained, but it has a number of effects. If the ride consists of trains or cars that are powered by the track, such as a [[Monorail]] or [[Car Ride]], those vehicles will stop moving. If the ride is a roller coaster that consists of a lift hill, trains being pulled up the lift will stop once a breakdown occurs. In all cases, trains waiting to exit the station will not be allowed to depart until the breakdown is addressed, even if they have exceeded their maximum wait time. This is known as an ''Emergency Stop'' in RCT3.


===Restraints Stuck Open/Closed===
===Restraints Stuck Open/Closed===
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This is an often severe breakdown, where the brakes on a ride, specifically the brakes in the station, fail to function. This breakdown can often result in a ride [[crash]] if a train enters into a station at too high a speed while another train is waiting to depart, though whether a ride will crash depends on a number of factors including the size and speed of the train. This breakdown also affects brakes outside of a station, but does not negatively impact block brakes.
This is an often severe breakdown, where the brakes on a ride, specifically the brakes in the station, fail to function. This breakdown can often result in a ride [[crash]] if a train enters into a station at too high a speed while another train is waiting to depart, though whether a ride will crash depends on a number of factors including the size and speed of the train. This breakdown also affects brakes outside of a station, but does not negatively impact block brakes.


This type of malfunction occurs more frequently in Katie's Dreamland (A.K.A. Katie's World) in RCT1, resulting in both pre-built rollercoasters crashing at some stage unless improvements are made.
This type of malfunction occurs more frequently in [[Katie's World|Katie's Dreamland (A.K.A. Katie's World)]] in RCT1, resulting in both pre-built roller coasters crashing at some stage unless improvements are made.


===Vehicle Malfunction===
===Vehicle Malfunction===
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===Control Failure===
===Control Failure===
This breakdown affects the [[Merry-Go-Round]], causing it to spin rapidly and for the music playing to speed up. The ride may begin to shake after it has broken down for a long period, but other than that, the control failure is pretty harmless and will only cause the guests to think, "I want to get off of *ride*." However, it can and does effect much more rides in RCT3 since almost every ride has a visible control panel.
This breakdown affects the [[Merry-Go-Round]], causing it to spin rapidly and for the music playing to speed up. The ride may begin to shake after it has broken down for a long period, but other than that, the control failure is pretty harmless and will only cause the guests to think, "I want to get off of *ride*." However, it can (and does) effect many more rides in RCT3 since almost every ride has a visible control panel.


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