Balloon Stall: Difference between revisions
Content added Content deleted
Hadesengel (talk | contribs) (Infobox implemented) |
No edit summary |
||
Line 16: | Line 16: | ||
*In the first and second versions of RollerCoaster Tycoon, guests would simultaneously let go of their balloons when the scenario was completed. |
*In the first and second versions of RollerCoaster Tycoon, guests would simultaneously let go of their balloons when the scenario was completed. |
||
*In all three games, guests will accidentally let go of balloons from time to time. Clicking on released balloons will make them pop. |
*In all three games, guests will accidentally let go of balloons from time to time. Clicking on released balloons will make them pop. |
||
*If you click on a baloon in RCT3 while a guest is holding it, they will act suprised and may go buy another balloon. After a while though, guests may get upset. |
*If you click on a baloon in RCT3 while a guest is holding it the balloon pops, they will act suprised and may go buy another balloon. After a while though, guests may get upset. |
||
[[Category:Shops and Stalls]] |
[[Category:Shops and Stalls]] |
Revision as of 16:00, 3 October 2010
Guests will carry the ballons visibly in their hands.
Notes
- Balloons were not colourable until the RollerCoaster Tycoon Expansion Packs were released. In RollerCoaster Tycoon, Balloons were only avaliable in blue.
- In the first and second versions of RollerCoaster Tycoon, guests would simultaneously let go of their balloons when the scenario was completed.
- In all three games, guests will accidentally let go of balloons from time to time. Clicking on released balloons will make them pop.
- If you click on a baloon in RCT3 while a guest is holding it the balloon pops, they will act suprised and may go buy another balloon. After a while though, guests may get upset.