Ayers Rock/Scenario Guide: Difference between revisions

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(The ending's a bit abrupt, but it will do for now.)
(The coaster has a name. It also has a queue length that can be used for another ride.)
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This park comes with a handful of rides, all of them with free admission as well as their own set of minor issues:
This park comes with a handful of rides, all of them with free admission as well as their own set of minor issues:
# The Water Coaster has decent ride ratings but relatively low guest capacity
# The Water Coaster (Splashster) has decent ride ratings but relatively low guest capacity
# The Enterprise is located too close to the park entrance, which will turn some guests away
# The Enterprise is located too close to the park entrance, which will turn some guests away
# The Ferris Wheel's queue length is a bit too long
# The Ferris Wheel's queue length is a bit too long
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Price the rides as you see fit first, and change the Maze's settings so that 16 guests can be in it simultaneously. Next, close and move the Ferris Wheel so that it is nearer to the park entrance—build new connecting paths for it if needed—and move the Enterprise to the Ferris Wheel's original location, using its former queue and exit paths as the new paths for the Enterprise.
Price the rides as you see fit first, and change the Maze's settings so that 16 guests can be in it simultaneously. Next, close and move the Ferris Wheel so that it is nearer to the park entrance—build new connecting paths for it if needed—and move the Enterprise to the Ferris Wheel's original location, using its former queue and exit paths as the new paths for the Enterprise.


Due to its low guest capacity, the Water Coaster's queue time is 12 minutes. The absolute least you should do is to cut off most of the queue path so that it connects directly to the main path. However, if you feel bold, you can also make some minor alterations to the coaster itself to increase its guest capacity a little. The large banked curve before the second lift hill, as well as the short stretch of stright track before the station platform, are good places to add more block brake sections.
Due to its low guest capacity, the queue time for Splashster is 12 minutes. The absolute least you should do is cut off most of the queue path so that it connects directly to the main path. However, if you feel bold, you can also make some minor alterations to the coaster itself to increase its guest capacity a little. The large banked curve before the second lift hill, as well as the short stretch of straight track before the station platform, are good places to add more block brake sections. You can re-use the remnants of Splashster's original queue path for another ride.


Set research to Maximum Funding and prioritise researching gentle, thrill and water rides, as well as roller coasters. This scenario's research tree is quite deep, and you only have a few rides to work with at the start, so make sure you are researching ride types that you will build to draw guests.
Set research to Maximum Funding and prioritise researching gentle, thrill and water rides, as well as roller coasters. This scenario's research tree is quite deep, and you only have a few rides to work with at the start, so make sure you are researching ride types that you will build to draw guests.