RollerCoaster Tycoon: Difference between revisions
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:''This page is about the first entry in the series. For the RCT series in general, see [[RollerCoaster Tycoon (series)]].''
{{Info Box RCT
|title = RollerCoaster Tycoon
|image = <gallery>
RCT1.jpg|Windows (NA)
RCT1_UK.jpg|Windows (EU)
RCT_Xbox_US_Box_Front.jpg|Xbox (NA)
RCT_Xbox_UK_Box_Front.jpg|Xbox (EU)
</gallery>
|developer = Chris Sawyer Productions
|publisher = '''Microsoft Windows'''<br/>
Hasbro Interactive<br/>
'''Xbox'''<br/>
Infogames
|producer= [[Chris Sawyer]]
|designer = Chris Sawyer
|programmer = Chris Sawyer
|artist = [[Simon Foster]]
|composer = [[Allister Brimble]]
|released = '''Microsoft Windows'''<br/>
NA: March 22, 1999<br/>
EU: April 12, 1999<br/>
'''Xbox'''<br/>
NA/EU: March 25, 2003
|genre = Construction and management simulation
|modes = Single-player
|platforms = Microsoft Windows, Xbox
}}
'''''RollerCoaster Tycoon''''' (abbreviated as '''RCT''' or '''RCT1''') is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The player can build custom [[Roller coaster|roller coasters]] and tracked rides and add pre-designed rides, shops and stalls, [[Paths|path systems]], and [[Scenery|scenery]] to their park.
''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (series)|''RollerCoaster Tycoon'' series]]; it has two expansion packs – ''[[Added Attractions]]'' and ''[[Loopy Landscapes]]'' and two successful sequels: ''[[RollerCoaster Tycoon 2]]'', and ''[[RollerCoaster Tycoon 3]]''. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, ''[[RollerCoaster Tycoon 3D]]''.
==History==
''RollerCoaster Tycoon'' started out in 1996 as a planned sequel to Chris Sawyer's ''[[Wikipedia:Transport Tycoon|Transport Tycoon]]''. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when [[Wikipedia:Hasbro Interactive|Hasbro Interactive]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]], however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's ''[[Wikipedia:Railroad Tycoon|Railroad Tycoon]]'' had done so well that Hasbro hoped the same would happen for ''White Knuckle''. The name was then changed to ''RollerCoaster Tycoon''.
See also [
===Release Dates===
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*'''Australia''': April 11, 2003
=={{Attractions
==={{Transport Rides
<div class="ridebox-list">
{{Ridebox2D|Steam Trains|RCT1}}
{{Ridebox2D|Small Monorail Cars|RCT1}}
{{Ridebox2D|Streamlined Monorail Trains|
{{Ridebox2D|Chairlift Cars|RCT1}}
</div>
==={{Gentle Rides
<div class="ridebox-list">
{{Ridebox2D|Haunted House|RCT1}}
{{Ridebox2D|Ferris Wheel|RCT1}}
Line 36 ⟶ 62:
{{Ridebox2D|Merry-Go-Round|RCT1}}
{{Ridebox2D|Observation Tower|RCT1}}
{{Ridebox2D|
{{Ridebox2D|Racing Cars|
{{Ridebox2D|Pickup Trucks|
{{Ridebox2D|Cheshire Cats|
{{Ridebox2D|Spiral Slide|RCT1}}
{{Ridebox2D|Dodgems|RCT1}}
{{Ridebox2D|Space Rings|RCT1}}
</div>
==={{Roller Coasters
<div class="ridebox-list">
{{Ridebox2D|Wooden Roller Coaster|RCT1}}
{{Ridebox2D|Wooden Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Wooden Wild Mouse|RCT1}}
{{Ridebox2D|Wooden Wild Mine Ride|
{{Ridebox2D|Ladybird Trains|RCT1}}
{{Ridebox2D|Log Trains|
{{Ridebox2D|Rocket Cars|
{{Ridebox2D|Spinning Cars|Custom}}
{{Ridebox2D|Mine Train Coaster|RCT1}}
{{Ridebox2D|Compact Inverted Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Stand-up Roller Coaster|RCT1}}
{{Ridebox2D|Corkscrew Roller Coaster|RCT1}}
{{Ridebox2D|Suspended Swinging Cars|RCT1}}
{{Ridebox2D|Suspended Swinging Airplane Cars|
{{Ridebox2D|
{{Ridebox2D|Mini Suspended Flying Coaster|
{{Ridebox2D|Steeplechase|RCT1}}
{{Ridebox2D|Motorbike Races|
{{Ridebox2D|Bobsleigh Coaster|RCT1}}
{{Ridebox2D|Reverse Freefall Coaster|RCT1}}
{{Ridebox2D|Vertical Drop Roller Coaster|RCT1}}
{{Ridebox2D|Lay-down Roller Coaster|RCT1}}
</div>
==={{Thrill Rides
<div class="ridebox-list">
{{Ridebox2D|Twist|RCT1}}
{{Ridebox2D|Launched Freefall|RCT1}}
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{{Ridebox2D|3D Cinema|RCT1}}
{{Ridebox2D|Top Spin|RCT1}}
</div>
==={{Water Rides
<div class="ridebox-list">
{{Ridebox2D|Dinghy Slide|RCT1}}
{{Ridebox2D|Log Flume|RCT1}}
{{Ridebox2D|River Rapids|RCT1}}
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{{Ridebox2D|Swans|RCT2}}
{{Ridebox2D|Canoes|RCT2}}
{{Ridebox2D|Bumper Boats|
{{Ridebox2D|Water Tricycles|RCT2}}
</div>
===
<div class="ridebox-list">
{{Ridebox2D|
{{Ridebox2D|Chip Shop|RCT1}}
{{Ridebox2D|Pizza Stall|RCT1}}
{{Ridebox2D|Burger Bar|RCT1}}
{{Ridebox2D|Drinks Stall|RCT1}}
{{Ridebox2D|
{{Ridebox2D|Popcorn Stall|RCT1}}
{{Ridebox2D|Balloon Stall|RCT1}}
{{Ridebox2D|Souvenir Stall|RCT1}}
{{Ridebox2D|Information Kiosk|RCT1}}
{{Ridebox2D|
</div>
=={{Scenery
<div class="ridebox-list">
{{Scenerybox2D|Gardens}}
{{Scenerybox2D|Tropical and Desert Trees}}
{{Scenerybox2D|Signs and Items for Footpaths}}
{{Scenerybox2D|Fences and Walls}}
{{
{{
{{
{{
{{
{{
</div>
=={{Park Entrance 2D}}==
<div class="ridebox-list">
{{ParkEntrancebox2D|Traditional Park Entrance}}
</div>
=={{Water 2D}}==
<div class="ridebox-list">
{{Waterbox2D|Natural Water}}
</div>
=={{Scenarios 2D}}==
Upon installing, the player can only choose between 5 scenarios, from [[Forest Frontiers]] to [[Evergreen Gardens]]. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden [[Mega Park]] scenario is unlocked.
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{{Scenariobox|Dynamite Dunes RCT1}}
<br clear="all" />
{{Scenariobox|Leafy Lake RCT1}}
{{Scenariobox|Diamond Heights RCT1}}
<br clear="all" />
{{Scenariobox|Evergreen Gardens RCT1}}
{{Scenariobox|Bumbly Beach RCT1}}
<br clear="all" />
{{Scenariobox|Trinity Islands RCT1}}
{{Scenariobox|Katie's Dreamland RCT1}}
<br clear="all" />
{{Scenariobox|Pokey Park RCT1}}
{{Scenariobox|White Water Park RCT1}}
<br clear="all" />
{{Scenariobox|Millennium Mines RCT1}}
{{Scenariobox|Karts & Coasters RCT1}}
<br clear="all" />
{{Scenariobox|Mel's World RCT1}}
{{Scenariobox|Mystic Mountain RCT1}}
<br clear="all" />
{{Scenariobox|Pacific Pyramids RCT1}}
{{Scenariobox|Crumbly Woods RCT1}}
<br clear="all" />
{{Scenariobox|Paradise Pier RCT1}}
{{Scenariobox|Lightning Peaks RCT1}}
<br clear="all" />
{{Scenariobox|Ivory Towers RCT1}}
{{Scenariobox|Rainbow Valley RCT1}}
<br clear="all" />
{{Scenariobox|Thunder Rock RCT1}}
<br clear="all" />
===Extras===
{{Scenariobox|Mega Park RCT1}}<br clear="all" />
==Expansion packs==
*[[
*[[Loopy Landscapes]]
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*''Before modifying RCT.exe file, make a backup copy first!''
You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them, you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.
* "580200006820030000" <-- (first hex value above, without whitespace)
* "20030000c745f458020000" <-- (second hex value above, without whitespace)
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==Compatibility==
''RollerCoaster Tycoon'', being made in 1999, is still somewhat compatible with Windows Vista/7. However, crashes, freezes and strange color changes are common. To fix this, players should check 'Disable visual themes', 'Disable desktop composition', and 'Run this program as Administrator'. Running RollerCoaster Tycoon in 98/Me
==Criticisms==
A common complaint was the lack of a scenario editor or a free build mode. Several trainers were released, but the expansions included an anti-cheat code that disabled them. Sawyer's belief that RCT was a game, and that as such, should include rules, goals, and conditions to keep it from becoming just a design tool[http://www.rctstationarchive.com/knowledgebase/scenariomaking.shtml]; this is likely why there are no money codes included. [[RollerCoaster Tycoon 2]] later added the scenario editor.
==Xbox release==
''RollerCoaster Tycoon'' was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original, despite being released 4 years after its PC counterpart. Other criticism came from the controls, which were difficult because of the joysticks usage
''RollerCoaster Tycoon'' for Xbox does not appear on Wikipedia's [[wikipedia:List of Xbox games compatible with Xbox 360|list of Xbox games that are compatible with Xbox 360]] or [[wikipedia:List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox|with Xbox One]].
==Credits==
===Development===
* Development: [[Chris Sawyer]]
* Graphics: [[Simon Foster]]
* Sound & Music: Allister Brimble
* Additional Programming: FISH (UK) Ltd.
* Representation: Jacqui Lyons at Marjacq Ltd.
* Layout: Louis Saekow Design
* Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills, Rich Winger (for help with research and game testing)
===Hasbro Interactive===
* President: Tom Dusenberry
* Producer: Thomas J. Zahorik
* Executive Producer:
* Operations and Special Projects Manager: Tracy Kureta
* V.P. Research and Development Worldwide: Tony Parks
* V.P. Product Development Worldwide: Kevin Gillespie
* Senior V.P. Global Business Development: Barry Jafrato
* Director of New Business: John Sutyak
* European Project Coordinator: Richard Alexander
* Quality Assurance Director: Michael Craighead
* Manager of Technical Services: Tony Moreira
* European Technical Services Manager: Roger Carpenter
* IS Tech: Bill Colby
* IS Support: Mike Constantis, Yaw Diabah
* Test Supervisor: Kurt Boutin
* Lead Tester, Europe: Stuart Thody
* Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrinth Productions Ltd.
* Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner
* Vice President of Marketing: John Hurlbut
* Product Manager: Steve Arthur
* Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols
* Public Relations Director: Dana Henry
* Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Olivier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll
* Director of Creative Services: Steve Webster
* Art Director: Steve Martin
* European Art Director: Steve Cross
* Creative Services Manager: Kathryn Lynch
* Graphic Designer: Jennifer Brackett
* Editorial Specialist: Elizabeth Mackney
* Website Support: James Sheahan
* Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International
* Operations and Manufacturing: Richard Lever, Judy Hawley
* Administrative Support: Sarah Perry, Kellie Rice
* V.P. of Finance: Ron Parkinson
* Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell
* Special Thanks: Chris Down, Louise McTighe
{{
[[Category:RollerCoaster Tycoon Games]]
[[Category:RollerCoaster Tycoon Series]]
[[Category:PC Game]]
[[Category:Console Game]]
[[Category:Chris Sawyer]]
[[Category:RollerCoaster Tycoon]]
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