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RollerCoaster Tycoon: Difference between revisions
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''This page is about the first entry in the series. For the RCT series in general, see [[RollerCoaster Tycoon series]].''
[[Image:RCT1.jpg|thumb|right|200px|US box art]]
'''''RollerCoaster Tycoon''''' ('''RCT''' or '''RCT1''' for short) is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various scenarios. The player can build custom roller coasters and tracked rides and add pre-designed rides, shops and stalls, path systems, and scenery to their park.
''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (Series)|''RollerCoaster Tycoon'' series]]; it has two expansion packs – ''[[Corkscrew Follies/Added Attractions]]'' and ''[[Loopy Landscapes]]'' and two successful sequels: ''[[RollerCoaster Tycoon 2]]'', and ''[[RollerCoaster Tycoon 3]]''. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, ''[[RollerCoaster Tycoon 3D]]''.
==History==
''RollerCoaster Tycoon'' started out in 1996 as a planned sequel to Chris Sawyer's ''[[Wikipedia:Transport Tycoon|Transport Tycoon]]''. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when [[Wikipedia:Hasbro Interactive|Hasbro Interactive]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]], however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's ''[[Wikipedia:Railroad Tycoon|Railroad Tycoon]]'' had done so well that Hasbro hoped the same would happen for ''White Knuckle''. The name was then changed to ''RollerCoaster Tycoon''.
===Release Dates===
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*'''Europe''': March 20, 2003
*'''Australia''': April 11, 2003
==Attraction List==
===Transport
*[[Chairlift]]
*[[Miniature Railroad]]
*[[Monorail]]
===Gentle
*[[Bumper Cars]]
*[[Car Ride]]
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*[[Space Rings]]
*[[Spiral Slide]]
===Roller
*[[Bobsled Roller Coaster]]
*[[Inverted Roller Coaster]]
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*[[Wooden Crazy Rodent Roller Coaster]]
*[[Wooden Roller Coaster]]
===Thrill
*[[3D Cinema]]
*[[Go Karts]]
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*[[Swinging Ship]]
*[[Whoa Belly]]
===Water
*[[Boat Hire]]
*[[Log Flume]]
*[[River Rapids]]
*[[Water Slide]]
===Shops/
*[[Balloon Stall]]
*[[Bathroom]]
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*[[Souvenir Stall]]
==Scenery
*[[Trees]]
*[[Shrubs and Bushes]]
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*[[Martian Theming]]
==Scenario
*[[Forest Frontiers]]
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*[[Aqua Park]]
*[[Millennium Mines]]
*[[Karts & Coasters|Karts &
*[[Mel's World]]
*[[Mothball Mountain]]
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*[[Mega Park]]
==Expansion
*[[Corkscrew Follies/Added Attractions]]
*[[Loopy Landscapes]]
==System
*Pentium 90 MHz (Pentium 200 MHz recommended)
*Windows 95/98/Me/2000/XP/Vista/7
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*Mouse
==Widescreen
With a bit of editing, it is possible to run the game in higher resolutions than 1024x768, including widescreen resolutions. The result will not be stretched, but instead look just fine (see screenshot).
[[File:widescreenrct.png|thumb|Example: 1280 x 720]]
===Creating a
If you want to play RollerCoaster Tycoon in a widescreen resolution, you will need to edit the RCT.exe with a Hex Editor [http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download] (create a backup first!). You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.
===Working
* 1280 x 720 (16:9): Change 20 03 to 00 05, 58 02 to d0 02.
* 1280 x 768 (15:9): Change 20 03 to 00 05, 58 02 to 00 03.
* 1280 x 1024 (5:4): Change 20 03 to 00 05, 58 02 to 00 04.
Higher resolutions
The hexadecimal values are calculated by converting the width or height number from decimal to hex, then inverting the order of the bytes. For example, 720 in decimal is 2D0 in hex (this can be converted with the Windows calculator in scientific mode). Adding a zero to the left we get two bytes, 02 D0. Inverting the order we get d0 02.
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==Criticisms==
A common complaint was the lack of a scenario editor or a
==Xbox
RollerCoaster Tycoon was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original.
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