RollerCoaster Tycoon: Difference between revisions

→‎{{Attractions 2D}}: The page now uses the new RCT1 icons from OpenRCT2 instead of the RCT2 ones.
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:''This page is about the first entry in the series. For the RCT series in general, see [[RollerCoaster Tycoon (series)]].''
{{cleanup}}
{{Info Box RCT
''This page is about the first entry in the series. For the RCT series in general, see [[RollerCoaster Tycoon series]].''
|title = RollerCoaster Tycoon
[[File:RCT1.jpg|thumb|right|200px|US box art]]
|image = <gallery>
[[File:RCT1_UK.jpg|thumb|right|200px|UK box art]]
RCT1.jpg|Windows (NA)
RCT1_UK.jpg|Windows (EU)
RCT_Xbox_US_Box_Front.jpg|Xbox (NA)
RCT_Xbox_UK_Box_Front.jpg|Xbox (EU)
</gallery>
|developer = Chris Sawyer Productions
|publisher = '''Microsoft Windows'''<br/>
Hasbro Interactive<br/>
'''Xbox'''<br/>
Infogames
|producer= [[Chris Sawyer]]
|designer = Chris Sawyer
|programmer = Chris Sawyer
|artist = [[Simon Foster]]
|composer = [[Allister Brimble]]
|released = '''Microsoft Windows'''<br/>
NA: March 22, 1999<br/>
EU: April 12, 1999<br/>
'''Xbox'''<br/>
NA/EU: March 25, 2003
|genre = Construction and management simulation
|modes = Single-player
|platforms = Microsoft Windows, Xbox
}}
'''''RollerCoaster Tycoon''''' (abbreviated as '''RCT''' or '''RCT1''') is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The player can build custom [[Roller coaster|roller coasters]] and tracked rides and add pre-designed rides, shops and stalls, [[Paths|path systems]], and [[Scenery|scenery]] to their park.
 
''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (series)|''RollerCoaster Tycoon'' series]]; it has two expansion packs – ''[[Added Attractions]]'' and ''[[Loopy Landscapes]]'' and two successful sequels: ''[[RollerCoaster Tycoon 2]]'', and ''[[RollerCoaster Tycoon 3]]''. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, ''[[RollerCoaster Tycoon 3D]]''.
'''''RollerCoaster Tycoon''''' ('''RCT''' or '''RCT1''' for short) is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The player can build custom [[Roller coaster|roller coasters]] and tracked rides and add pre-designed rides, shops and stalls, [[Paths|path systems]], and [[Scenery|scenery]] to their park.
 
''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (Series)|''RollerCoaster Tycoon'' series]]; it has two expansion packs – ''[[Corkscrew Follies/Added Attractions]]'' and ''[[Loopy Landscapes]]'' and two successful sequels: ''[[RollerCoaster Tycoon 2]]'', and ''[[RollerCoaster Tycoon 3]]''. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, ''[[RollerCoaster Tycoon 3D]]''.
 
==History==
''RollerCoaster Tycoon'' started out in 1996 as a planned sequel to Chris Sawyer's ''[[Wikipedia:Transport Tycoon|Transport Tycoon]]''. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when [[Wikipedia:Hasbro Interactive|Hasbro Interactive]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]], however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's ''[[Wikipedia:Railroad Tycoon|Railroad Tycoon]]'' had done so well that Hasbro hoped the same would happen for ''White Knuckle''. The name was then changed to ''RollerCoaster Tycoon''.
 
See also [httphttps://wwwrctv1.nicscornerrctspace.com/evo_of_rcttest/info/editing_room1.htmhtml The Evolution of RollerCoaster Tycoon] for further information.
 
===Release Dates===
Line 23 ⟶ 46:
*'''Australia''': April 11, 2003
 
=={{Attractions [[File:Attractions_RCT2_Icon.png]]2D}}==
==={{Transport Rides [[File:Transport_Rides_RCT1_Icon.png]]2D}}===
<div class="ridebox-list">
{{Ridebox|Steam Train RCT1}}
{{RideboxRidebox2D|Small Monorail CarsSteam Trains|RCT1}}
{{RideboxRidebox2D|LargeSmall Monorail Train Cars|RCT1}}
{{Ridebox2D|Streamlined Monorail Trains|OpenRCT2}}
{{Ridebox|Chairlift Cars RCT1}}
{{Ridebox2D|Chairlift Cars|RCT1}}
</div>
 
==={{Gentle Rides 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Haunted House|RCT1}}
{{Ridebox2D|Ferris Wheel|RCT1}}
{{Ridebox2D|Maze|RCT1}}
{{Ridebox2D|Merry-Go-Round|RCT1}}
{{Ridebox2D|Observation Tower|RCT1}}
{{Ridebox2D|Sportscars|RCT1}}
{{Ridebox2D|Racing Cars|OpenRCT2}}
{{Ridebox2D|Pickup Trucks|OpenRCT2}}
{{Ridebox2D|Cheshire Cats|OpenRCT2}}
{{Ridebox2D|Spiral Slide|RCT1}}
{{Ridebox2D|Dodgems|RCT1}}
{{Ridebox2D|Space Rings|RCT1}}
</div>
 
==={{Roller Coasters 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Wooden Roller Coaster|RCT1}}
{{Ridebox2D|Wooden Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Wooden Wild Mouse|RCT1}}
{{Ridebox2D|Wooden Wild Mine Ride|OpenRCT2}}
{{Ridebox2D|Ladybird Trains|RCT1}}
{{Ridebox2D|Log Trains|OpenRCT2}}
{{Ridebox2D|Rocket Cars|OpenRCT2}}
{{Ridebox2D|Spinning Cars|Custom}}
{{Ridebox2D|Mine Train Coaster|RCT1}}
{{Ridebox2D|Compact Inverted Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Stand-up Roller Coaster|RCT1}}
{{Ridebox2D|Corkscrew Roller Coaster|RCT1}}
{{Ridebox2D|Suspended Swinging Cars|RCT1}}
{{Ridebox2D|Suspended Swinging Airplane Cars|OpenRCT2}}
{{Ridebox2D|Mini Suspended Coaster|RCT1}}
{{Ridebox2D|Mini Suspended Flying Coaster|OpenRCT2}}
{{Ridebox2D|Steeplechase|RCT1}}
{{Ridebox2D|Motorbike Races|OpenRCT2}}
{{Ridebox2D|Bobsleigh Coaster|RCT1}}
{{Ridebox2D|Reverse Freefall Coaster|RCT1}}
{{Ridebox2D|Vertical Drop Roller Coaster|RCT1}}
{{Ridebox2D|Lay-down Roller Coaster|RCT1}}
</div>
 
==={{Thrill Rides 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Twist|RCT1}}
{{Ridebox2D|Launched Freefall|RCT1}}
{{Ridebox2D|Pirate Ship|RCT1}}
{{Ridebox2D|Go Karts|RCT1}}
{{Ridebox2D|Swinging Inverter Ship|RCT1}}
{{Ridebox2D|Motion Simulator|RCT1}}
{{Ridebox2D|3D Cinema|RCT1}}
{{Ridebox2D|Top Spin|RCT1}}
</div>
 
==={{Water Rides}}===
<div class="ridebox-list">
{{Ridebox2D|Dinghy Slide|RCT1}}
{{Ridebox2D|Log Flume|RCT1}}
{{Ridebox2D|River Rapids|RCT1}}
{{Ridebox2D|Rowing Boats|RCT1}}
{{Ridebox2D|Swans|RCT2}}
{{Ridebox2D|Canoes|RCT2}}
{{Ridebox2D|Bumper Boats|OpenRCT2}}
{{Ridebox2D|Water Tricycles|RCT2}}
</div>
 
==={{Shops & Stalls 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Fruity Ices Stall|RCT1}}
{{Ridebox2D|Chip Shop|RCT1}}
{{Ridebox2D|Pizza Stall|RCT1}}
{{Ridebox2D|Burger Bar|RCT1}}
{{Ridebox2D|Drinks Stall|RCT1}}
{{Ridebox2D|Candyfloss Stall|RCT1}}
{{Ridebox2D|Popcorn Stall|RCT1}}
{{Ridebox2D|Balloon Stall|RCT1}}
{{Ridebox2D|Souvenir Stall|RCT1}}
{{Ridebox2D|Information Kiosk|RCT1}}
{{Ridebox2D|Toilets|RCT1}}
</div>
 
=={{Scenery 2D}}==
<div class="ridebox-list">
{{Scenerybox2D|Trees}}
{{Scenerybox2D|Shrubs and Ornaments}}
{{Scenerybox2D|Gardens}}
{{Scenerybox2D|Tropical and Desert Trees}}
{{Scenerybox2D|Signs and Items for Footpaths}}
{{Scenerybox2D|Fences and Walls}}
{{Scenerybox2D|Statues and Fountains}}
{{Scenerybox2D|Classical/Roman Themeing}}
{{Scenerybox2D|Egyptian Themeing}}
{{Scenerybox2D|Mine Themeing}}
{{Scenerybox2D|Martian Themeing}}
{{Scenerybox2D|Wonderland Themeing}}
{{Scenerybox2D|Urban Themeing}}
</div>
 
=={{Park Entrance 2D}}==
<div class="ridebox-list">
{{ParkEntrancebox2D|Traditional Park Entrance}}
</div>
 
=={{Water 2D}}==
<div class="ridebox-list">
{{Waterbox2D|Natural Water}}
</div>
 
=={{Scenarios 2D}}==
Upon installing, the player can only choose between 5 scenarios, from [[Forest Frontiers]] to [[Evergreen Gardens]]. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden [[Mega Park]] scenario is unlocked.
 
{{Scenariobox|Forest Frontiers RCT1}}
{{Scenariobox|Dynamite Dunes RCT1}}
<br clear="all" />
 
{{Scenariobox|Leafy Lake RCT1}}
===Gentle Rides [[File:Gentle_Rides_RCT1_Icon.png]]===
{{RideboxScenariobox|HauntedDiamond HouseHeights RCT1}}
{{Ridebox|Ferris Wheel RCT1}}
{{Ridebox|Hedge Maze RCT1}}
{{Ridebox|Merry-Go-Round RCT1}}
{{Ridebox|Observation Tower RCT1}}
{{Ridebox|Sportscars RCT1}}
{{Ridebox|Racing Cars RCT1}}
{{Ridebox|Trucks RCT1}}
{{Ridebox|‘Cat‘ Cars RCT1}}
{{Ridebox|Spiral Slide RCT1}}
{{Ridebox|Bumper Cars RCT1}}
{{Ridebox|Space Rings RCT1}}
<br clear="all" />
 
{{Scenariobox|Evergreen Gardens RCT1}}
===Roller Coasters [[File:Roller_Coasters_RCT1_Icon.png]]===
{{Scenariobox|Bumbly Beach RCT1}}
<br clear="all" />
 
{{Scenariobox|Trinity Islands RCT1}}
===Thrill Rides [[File:Thrill_Rides_RCT1_Icon.png]]===
{{RideboxScenariobox|ScrambledKatie's EggsDreamland RCT1}}
{{Ridebox|Whoa Belly RCT1}}
{{Ridebox|Swinging Ship RCT1}}
{{Ridebox|Go Karts RCT1}}
{{Ridebox|Swinging Inverter Ship RCT1}}
{{Ridebox|Motion Simulator RCT1}}
{{Ridebox|3D Cinema RCT1}}
{{Ridebox|Gravitron RCT1}}
<br clear="all" />
 
{{Scenariobox|Pokey Park RCT1}}
===Water Rides [[File:Water_Rides_RCT1_Icon.png]]===
{{RideboxScenariobox|White Water SlidePark RCT1}}
{{Ridebox|Log Flume RCT1}}
{{Ridebox|River Rapids RCT1}}
{{Ridebox|Rowing Boats RCT1}}
{{Ridebox|Swan Pedal-Boats RCT1}}
{{Ridebox|Canoes RCT1}}
{{Ridebox|Bumper Boats RCT1}}
{{Ridebox|Water Tricycles RCT1}}
<br clear="all" />
 
{{Scenariobox|Millennium Mines RCT1}}
===Shops & Stalls===
{{RideboxScenariobox|IceKarts Cream& StallCoasters RCT1}}
{{Ridebox|Fries Stall RCT1}}
{{Ridebox|Pizza Stall RCT1}}
{{Ridebox|Burger Bar RCT1}}
{{Ridebox|Drink Stall RCT1}}
{{Ridebox|Cotton Candy Stall RCT1}}
{{Ridebox|Popcorn Stall RCT1}}
{{Ridebox|Balloon Stall RCT1}}
{{Ridebox|Souvenir Stall RCT1}}
{{Ridebox|Information Kiosk RCT1}}
{{Ridebox|Bathroom RCT1}}
<br clear="all" />
 
{{Scenariobox|Mel's World RCT1}}
==Scenery list==
{{Scenariobox|Mystic Mountain RCT1}}
*[[Trees]]
<br clear="all" />
*[[Shrubs and Bushes]]
*[[Tropical and Desert Trees]]
*[[Gardens]]
*[[Path Items]]
*[[Walls and Fences]]
*[[Statues and Fountains]]
*[[Classical/Roman Theming]]
*[[Egyptian Theming]]
*[[Mine Theming]]
*[[Wonderland Theming]]
*[[Martian Theming]]
 
{{Scenariobox|Pacific Pyramids RCT1}}
==Scenarios==
{{Scenariobox|Crumbly Woods RCT1}}
Upon installing, the player can only choose between 5 scenarios, from [[Forest Frontiers]] to [[Evergreen Gardens]]. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden [[Mega Park]] scenario is unlocked.
<br clear="all" />
 
{{Scenariobox|Paradise Pier RCT1}}
{{Scenariobox|Lightning Peaks RCT1}}
<br clear="all" />
 
{{Scenariobox|Ivory Towers RCT1}}
{{Scenariobox|Rainbow Valley RCT1}}
<br clear="all" />
 
{{Scenariobox|Thunder Rock RCT1}}
<br clear="all" />
 
===Extras===
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 12px; width: 160px;"
{{Scenariobox|Mega Park RCT1}}<br clear="all" />
|-
! scope="col"| RollerCoaster Tycoon
|-
| style="text-align:center;"| [[Forest Frontiers]]
|-
| style="text-align:center;"| [[Dynamite Dunes]]
|-
| style="text-align:center;"| [[Leafy Lake]]
|-
| style="text-align:center;"| [[Diamond Heights]]
|-
| style="text-align:center;"| [[Evergreen Gardens]]
|-
| style="text-align:center;"| [[Bumbly Beach]]
|-
| style="text-align:center;"| [[Trinity Islands]]
|-
| style="text-align:center;"| [[Katie's World]]
|-
| style="text-align:center;"| [[Dinky Park]]
|-
| style="text-align:center;"| [[Aqua Park]]
|-
| style="text-align:center;"| [[Millennium Mines]]
|-
| style="text-align:center;"| [[Karts & Coasters]]
|-
| style="text-align:center;"| [[Mel's World]]
|-
| style="text-align:center;"| [[Mothball Mountain]]
|-
| style="text-align:center;"| [[Pacific Pyramids]]
|-
| style="text-align:center;"| [[Crumbly Woods]]
|-
| style="text-align:center;"| [[Big Pier]]
|-
| style="text-align:center;"| [[Lightning Peaks]]
|-
| style="text-align:center;"| [[Ivory Towers]]
|-
| style="text-align:center;"| [[Rainbow Valley]]
|-
| style="text-align:center;"| [[Thunder Rock]]
|-
| style="text-align:center;"| [[Mega Park]]
|}
 
==Expansion packs==
*[[Corkscrew Follies/Added Attractions]]
*[[Loopy Landscapes]]
 
== Additional content ==
In addition to the rides and scenarios included in the two expansion packs, some official bonus material was provided through other means. [https://web.archive.org/web/20040626180842/http://www.rollercoastertycoon.com/index.php?ride_c Six collections of tracks] designed by Chris Sawyer, [https://web.archive.org/web/20040627101337/http://www.rollercoastertycoon.com/index.php?scenarios early versions] of the Alton Towers and Fort Anachronism scenarios, and eleven [[Competitions|competition scenarios]] as well as the [https://web.archive.org/web/20020705174922/http://www.rollercoastertycoon.com/test/competition/winners.html winning ride designs] from each were made available on the official website. Three promotional scenarios were offered to magazine subscribers for [[PC Player]], [[PC Gaming World]], and [[Gameplay]].
 
==System requirements==
*Pentium 90 MHz (Pentium 200 MHz recommended)
*Windows 95/98/Me/2000/XP/Vista/7/8/10
*16 MB RAM (32 MB recommended)
*50 MB hard drive space (180 MB recommended)
Line 177 ⟶ 243:
*''Before modifying RCT.exe file, make a backup copy first!''
 
You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them, you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.
* "580200006820030000" <-- (first hex value above, without whitespace)
* "20030000c745f458020000" <-- (second hex value above, without whitespace)
Line 194 ⟶ 260:
 
==Compatibility==
''RollerCoaster Tycoon'', being made in 1999, is still somewhat compatible with Windows Vista/7. However, crashes, freezes and strange color changes are common. To fix this, players should check 'Disable visual themes', 'Disable desktop composition', and 'Run this program as Administrator'. Running RollerCoaster Tycoon in 98/Me compatiblitycompatibility mode on a Windows 7 PC results in the game crashing when trying to load files, however, this compatibility problem got fix with the GOG version.
 
==Criticisms==
A common complaint was the lack of a scenario editor or a free build mode. Several trainers were released, but the expansions included an anti-cheat code that disabled them. Sawyer's belief that RCT was a game, and that as such, should include rules, goals, and conditions to keep it from becoming just a design tool[http://www.rctstationarchive.com/knowledgebase/scenariomaking.shtml]; this is likely why there are no money codes included. [[RollerCoaster Tycoon 2]] later added the scenario editor.
 
==Xbox release==
''RollerCoaster Tycoon'' was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original, despite being released 4 years after its PC counterpart. Other criticism came from the controls, which were difficult because of the joysticks usage  (left stick to control the mouse cursor, right onestick forto control the camera) and unable to be modified, and the absence of compatibility to a mouse-like accessory which, were it developpeddeveloped, could have rendered the game much easier to handle and even perhaps open the way for other PC game ports.
 
RollerCoaster Tycoon for Xbox does not appear on Wikipedia's list of Xbox games that are compatible with Xbox 360.
 
''RollerCoaster Tycoon'' for Xbox does not appear on Wikipedia's [[wikipedia:List of Xbox games compatible with Xbox 360|list of Xbox games that are compatible with Xbox 360]] or [[wikipedia:List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox|with Xbox One]].
==Credits==
===Development===
* Development: [[Chris Sawyer]]
* Graphics: [[Simon Foster]]
 
* Sound & Music: Allister Brimble
Graphics: [[Simon Foster]]
* Additional Programming: FISH (UK) Ltd.
 
* Representation: Jacqui Lyons at Marjacq Ltd.
Sound & Music: [[Allister Brimble]]
* Layout: Louis Saekow Design
 
* Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills, Rich Winger (for help with research and game testing)
Additional Programming: FISH (UK) Ltd.
 
Representation: Jacqui Lyons at Marjacq Ltd.
 
Layout: Louis Saekow Design
 
Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills , Rich Winger (for help with research and game testing)
 
===Hasbro Interactive===
* President: Tom Dusenberry
* Producer: Thomas J. Zahorik
 
* Executive Producer: ThomasMichael JS. ZahorikGlosecki
* Operations and Special Projects Manager: Tracy Kureta
 
* V.P. Research and Development Worldwide: Tony Parks
Executive Producer: Michael S. Glosecki
* V.P. Product Development Worldwide: Kevin Gillespie
 
* Senior V.P. Global Business Development: Barry Jafrato
Operations and Special Projects Manager: Tracy Kureta
* Director of New Business: John Sutyak
 
* European Project Coordinator: Richard Alexander
V.P. Research and Development Worldwide: Tony Parks
* Quality Assurance Director: Michael Craighead
 
* Manager of Technical Services: Tony Moreira
V.P. Product Development Worldwide: Kevin Gillespie
* European Technical Services Manager: Roger Carpenter
 
* IS Tech: Bill Colby
Senior V.P. Global Business Development: Barry Jafrato
* IS Support: Mike Constantis, Yaw Diabah
 
* Test Supervisor: Kurt Boutin
Director of New Business: John Sutyak
* Lead Tester, Europe: Stuart Thody
 
* Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrinth Productions Ltd.
European Project Coordinator: Richard Alexander
* Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner
 
* Vice President of Marketing: John Hurlbut
Quality Assurance Director: Michael Craighead
* Product Manager: Steve Arthur
 
* Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols
Manager of Technical Services: Tony Moreira
* Public Relations Director: Dana Henry
 
* Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Olivier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll
European Technical Services Manager: Roger Carpenter
* Director of Creative Services: Steve Webster
 
* Art Director: Steve Martin
IS Tech: Bill Colby
* European Art Director: Steve Cross
 
* Creative Services Manager: Kathryn Lynch
IS Support: Mike Constantis, Yaw Diabah
* Graphic Designer: Jennifer Brackett
 
* Editorial Specialist: Elizabeth Mackney
Test Supervisor: Kurt Boutin
* Website Support: James Sheahan
 
* Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International
Lead Tester, Europe: Stuart Thody
* Operations and Manufacturing: Richard Lever, Judy Hawley
 
* Administrative Support: Sarah Perry, Kellie Rice
Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrynth Productions Ltd.
* V.P. of Finance: Ron Parkinson
 
* Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell
Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner
* Special Thanks: Chris Down, Louise McTighe
 
Vice President of Marketing: John Hurlbut
 
Product Manager: Steve Arthur
 
Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols
 
Public Relations Director: Dana Henry
 
Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Oliverier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll
 
Director of Creative Services: Steve Webster
 
Art Director: Steve Martin
 
European Art Director: Steve Cross
 
Creative Services Manager: Kathryn Lynch
 
Graphic Designer: Jennifer Brackett
 
Editorial Specialist: Elizabeth Mackney
 
Website Support: James Sheahan
 
Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International
 
Operations and Manufacturing: Richard Lever, Judy Hawley
 
Administrative Support: Sarah Perry, Kellie Rice
 
V.P. of Finance: Ron Parkinson
 
Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell
 
Special Thanks: Chris Down, Louise McTighe
 
 
 
{{Template:RollercoasterRollerCoaster Tycoon Games}}
[[Category:RollerCoaster Tycoon Games]]
[[Category:RollerCoaster Tycoon Series]]
[[Category:PC Game]]
[[Category:Console Game]]
[[Category:Chris Sawyer]]
[[Category:RollerCoaster Tycoon]]