Pokey Park: Difference between revisions

→‎Scenario Guide: rearranged guide
(Added important trivia :))
(→‎Scenario Guide: rearranged guide)
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== Scenario Guide ==
Dinky Park may seem challenging at first due to its limited size, but it can actually be beaten fairly easily. The key is to maximize your space, that is, build rides that have the most potential to attract guests while taking up as little space as possible. It's a good idea to research thrill rides initially, but don't forget that some guest prefer less intimidating rides. The sloped landscape in Dinky Park allows the designer an opportunity to build many rides underground, this is a good way to maximize space. Don't forget that you can buy a parcel of land on the opposite side of the road. If you choose to expand the park, remember that you are only able to buy construction rights to the land above the road, and it is important to build several footpaths to connect both sections of your park. It is possible to beat this scenario without buying any additional land or construction rights. A small custom built shuttle loop is a great way to attract a large number of guests. Also, be aware of depreciation (the fact that Park Value slowly goes down over time).
 
The sloped landscape in Dinky Park allows the designer an opportunity to build many rides underground, this is a good way to maximize space. Don't forget that you can buy a parcel of land on the opposite side of the road. If you choose to expand the park, remember that you are only able to buy construction rights to the land above the road, and it is important to build several footpaths to connect both sections of your park. Also, be aware of depreciation (the fact that Park Value slowly goes down over time).
 
It is possible to beat this scenario without buying any additional land or construction rights, although it is very difficult.
 
== Available Rides ==
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