Paradise Pier 2/Scenario Guide: Difference between revisions

Wikification of the already present guide, that was just not worth being here.
mNo edit summary
(Wikification of the already present guide, that was just not worth being here.)
 
Line 1:
{{Sgreminder}}
[[File:Big Pier 2 RCT.jpg|thumb|220x220px]]
Starting with over 400 guests, and leaving youthe players 2 years to gain another 800 guests, makes this[[Paradise scenarioPier pretty2]] an easy scenario.
 
Probably the easiest park in the Loopy Landscapes pack, therethe aresequel justto [[Roller Coaster Tycoon]]'s [[Paradise Pier]] offers only a couple issues in this parkoverall. First of all, players should fix the queue lines on some of the pre-built rides. For example, a few queue paths should be added to the Scrambled Eggs in lower rightsoutheast corner. Extra stalls should be added, such as the much necessary [[Drinks Stall]]. SomeExperienced of youtycoons may want to fix up the roller coaster, as it is a little choppy. Otherwise,; thisThis parkrequires isprecise knowledge and skill about the mechanics of the actually[[Looping veryRoller boringCoaster]]. JustThose waitwho itplay this scenario in [[RollerCoaster Tycoon 2]] or out[[OpenRCT2]], andshould you'lldefinitely betry atto Dragonadd some brake sections in to maximise the main attraction's Coveoverall inthroughput no: a well made design offering multiple sections, will draw enough to make the building of a second coaster, timemeaningless.
 
[[File:Big_Pier_2.jpg|thumb|400px|Scenario finished by [[User:RollercoastertycoonX|RollercoastertycoonX]].]]
30

edits