Megaworld Park: Difference between revisions

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==Scenario Guide==
{{Sgreminder}}
First, '''PAUSE THE GAME. Hire a large number of [[handymen]] and assign them where necessary.''''' (This can be done with pause on, which might prove very useful.)'' Keep adding stalls until you have each about 20 bathrooms, food/sweet stands and drink stalls, alsoin addaddition someto a few information kiosks and souvenir stands to provide umbrellas when it rains. Place some benches and bins near the exits of the park's roller coasters, as most of them are very intense and nauseating. Use "no entry" signs to block off ride exits to prevent your guests from getting lost or gettingwandering reasonsinto todead-end vandalize the parkpaths.
 
After you have covered the basics, some of the rides need fixing. Shorten any ride that takes over 3 minutes and shorten the [[queue lines]], or, alternatively, add a second station. The [[Go Karts]] should be set to continuous circuit mode to reduce the duration. Check the settings of your rides, as some have very long waiting times between the cars, which causes unneccesary queues.[[File:Megaworld_Park_finished.png|thumb|Scenario finished by [[User:Sucinum|Sucinum]].]]
 
The [[Steel Corkscrew Roller Coaster]] Viper in the desert area to the right of the entrance also has too high an intensity rating and can be fixed by flattening the track a bit and removing an inversion or two. Be sure to add a brake near the end to reduce the chance of station brake failure [[Crash|crashescrash]]es. The excitement rating can rise to about 8 even with minor edits. You should also edit the [[Inverted Roller Coaster]] Purple Peril by removing some inversions, decreasing the nausea rating significantly, but it will remain relatively high. Consider demolishing and replacing both of them as another option. The [[Steel Mini Roller Coaster]] Spinner will be far less nauseating if you replace spinning cars by non-spinning ones, although the name would be rendered meaningless. You can also remove this ride and replace it by another one you might research.
 
While you are busy repairing, the park rating will recover steadily and finally, guests will start streaming in your park. You will not need many more rides, but still squeeze in what you research.
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*Bank the curves of the Wooden and Steel Looping Roller Coasters, to decrease their intensity ratings.
*Consider demolishing one of the two wooden coasters, to replace it by a ride you might research. I'd suggest you to demolish the Cyclone, which is prone to crashing.
*If you try to create a Wooden Mine Ride in the Mine Sector (duh!), Rememberremember to keep it short, as this ride has a very small capacity and will lead to insanely long queues if it's too long.
 
==Available rides==
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==Other notes==
*This is the only "no moneyfinancial restrictions" park that does not start from scratch.
 
*This is the only no money park that does not start from scratch.
*It is also of note that this park is simply [[Mega Park]] (from [[RollerCoaster Tycoon|the base game]]) with rides.
*This park has every ride and scenery item from the first ''RollerCoaster Tycoon'' game available for research.
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