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Katie's Dreamland/Scenario Guide: Difference between revisions
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{{sgreminder}}[[File:KatiesWorldFinished.png|thumb|Katie's World - finished]]▼
▲[[File:KatiesWorldFinished.png|thumb|Katie's World - finished]]
'''Katie's Dreamland''' is the second park in original RCT with a [[Park Value]] goal,
Due to the way it is built, '''''The Storm''''' has a high chance of crashing throughout the course of the scenario, usually either on the second lift hill during a safety cut-out or at the station platform during station brakes failure. Demolishing the ride altogether and either build something else in its place or use the money from the demolition to build new rides elsewhere, is a viable option. But should the player choose to keep it, reducing its inspection interval to 10 minutes and assigning a mechanic to patrol its exit exclusively, would be highly advisable.
One of the following fixes is also in order :
# '''Reducing the coaster capacity''' to running a single 7-car train or six (five in [[RollerCoaster Tycoon Classic|RCT Classic]]) 3-car trains, '''increasing the
# '''Lowering the height of the ride section after the second lift hill to ground level
# ([[RCT2]], [[RCT Classic]] or [[OpenRCT2]] only) '''Adding block brake sections to the coaster.''' There are several ways to do this, but the easiest way is to simply switch the ride into block-sectioned mode. The two chain lifts and the station will act as the three block brakes,
'''''Runaway Plumber''''' is also prone to crashing and suffers from long waiting time, but can also be saved if closed and reworked as follows:
# In [[RollerCoaster Tycoon|the original game]], lengthening the final section of the ride so that vehicles enter the station below the critical speed of 30 mph (48 km/h) or swap the rocket cars for a single train of ladybird/log cars of maximum length. If [[Added Attractions]] or [[Loopy Landscapes]] are installed, a "No Entry" sign on the exit path will prove most useful. If the player chooses to retain the rocket cars, then reducing the wait time to 8 seconds and reducing the vehicle count are also wise options to increase the ride's throughput, and therefore benefit.
# In RCT2, RCT Classic or OpenRCT2, adding a block brake in one of the straight sections before the station, then switching the ride's operating mode back to regular "continuous circuit" mode, is the most clever option. This will allow the ride to function as normal, but the block brake will continue to operate as a standard brake, making the ride crash-proof in the event of a station brakes failure. Reducing the vehicle count to 8 and the minimum wait time to 8 seconds, then uncheck the maximum wait time and "Leave if another train arrives at station" options will also work wonders.
In either case, and unless single cars are replaced by long trains, players should reduce the length of the ride's queue path and assign an entertainer to it (without forgetting queue TVs if available), as well as reduce the ride's inspection interval to 10 minutes to reduce any eventual down-times to a minimum.
If the player wishes to build a fourth roller coaster, the best place to do it would be the blank space between the train station near the Park Entrance, and the Runaway Plumber, at the back of the park. Other spots include the purchasable patches of land near the go-kart track and inside The Storm, but these options are not recommended since
[[Category:Scenario Guide]]
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