Guest Thoughts: Difference between revisions

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|Guests think this thought when they step on too many tiles filled with vomit. This thought can drastically lower guests' happiness and cause vandalism, so clean the paths up with handymen as soon as possible. Some guests will lift their foot in disgust if they step on a tile filled with multiple vomits.
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|'''"It's too crowded here."'''
|Your park does not have enough footpaths for the amount of guests that are currently in your park. Either add more footpaths or balance the number of guests with queuing paths and rides. Guests slowly get unhappy if they walk into crowded areas too much. This can also occur when you advertise too often or when many guests leave a ride at the same time.
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|Your ride has [[Crash|crashed]] and guests have witnessed or heard about it. Even after you fix the ride and get a successful test run, guests will still think this and will not be prepared to risk their life to ride it. Despite this, some guests still take their chances and ride it, but it usually takes a couple of months before most guests lose their fear. Demolish the ride completely or try closing it for a few months and reopen it. If you see a ride is about to crash (common in [[Dinghy Slide|water slides]]), close the ride completely by double-clicking the stop function and reopen it.
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|'''"I've been standing/queuing for <ride Namename> for ages"'''
|These guests have been queuing for a long time for one of your rides. The queue length is too long or the ride is taking too long to exchange new and old guests. Add an [[Entertainer]] and set a patrol along extended queue lines. This way, guests' happiness will not drop as significantly as before. Also consider shortening the queue time to less than 10 minutes - guests held up for a long time are not spending money that they could be elsewhere.
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