Guest Thoughts: Difference between revisions

→‎Informative Thoughts: Added links to various pages
(→‎Informative Thoughts: Added links to various pages)
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'''"I need to go to the toilet/bathroom"''' If you are getting guests thinking this, chances are you don't have enough toilets, or you have charged too high of a price for one. You'll know when guests are thinking this because they will be running around the park, holding it in. Fix this quickly because it affects the guests' mood in terms of happiness.
 
'''"I feel sick/very sick!"''' Your guests are sick and will most likely vomit on your footpaths. Adding some [[Path Items|benches]] can help them recover faster, though some may choose to walk around anyway. Over time they will recover in all games, but if you are playing RollerCoaster Tycoon 2 or 3, then add some [[First Aid RoomsRoom]]s near rides that have a high Nausea rating in the ride results. The guests will also look sick if you click on them. The more their nausea bar is filled, the greener their complexion! This isn't necessarily bad, since your guests usually overrate their own nausea tolerance.
 
'''"I'm running out of cash!"''' If guests are thinking this, then they're almost out of cash to spend in the park. This will most likely occur if you set the park entrance fee too high, or make the rides expensive. No matter what though, guests will run out of cash in RollerCoaster Tycoon 1, unless the park is set to Infinite Money or everything is free inside. It's probably best to either only charge for the rides/shops or the park entrance fee, but making more money is easier by charging both, but the catch is you'll cause this thought to happen much faster. In RollerCoaster Tycoon 2 and 3, an [[ATM|ATM Machine]] can help guests get money out, so build them when you have the opportunity. Either way, if guests can't spend any cash, they'll want to go home, but they may come out of the park happy enough to return in the future again.
 
'''"I can't afford (Ride or Item Name)."''' The guest doesnt have enough money to purchase the item or ride the ride even if they want to. Guests thinking this thought have run out of money. When thinking this thought, guests will feel for money in their pockets at the ride/stall entrance. Guests who cannot purchase/ride anything usually go down in happiness, hunger and thirst very quickly, so have them leave the park as soon as possible.
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'''"I want to go on something more thrilling than <Ride name>"'''
The guests want to ride a more intense ride. The polar opposite of ''"<Ride name> looks too intense for me!".'' These are again affected by the ride's Intensity rating. If you are doing a scenario where guests only ride intense rides (E.g "Adrenaline Heights") then just make [[:Category:Roller_Coasters|Roller Coasters]] and [[:Category:Thrill_Rides|Thrill Rides]] . On the other hand, in a regular park, just make a mixed amount of intense and gentle rides to please all the guests. Remember, the guests preferred intensity increases the more rides they ride over time. Chances are, these guests have a preferred intensity rating less than 4.
 
'''"Help! I'm drowning!"''' The guest is in water and will soon drown (die). You can use the pinchers to save the guest. If the guest is low on energy, they will drown slower ( though it would seem the opposite).
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