Guest Thoughts: Difference between revisions

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==Informative Thoughts==
'''"I've already got a (item)."'''Guests think this thought when they walk past a stall selling that item that they already own.E.g I've already got a park map.
 
'''"I'm not hungry/thirsty."'''Guests think this thought when they walk past a food/drink stall selling that item thatand they alreadyare own.E.gnot I've already got ahungry parkor mapthirsty.
 
'''"I'm not hungry/thirsty."'''
 
'''"I want to go home"'''These guests are unhappy and have had enough of your park and want to go home through the park exit. They will not ride any rides and you cannot do anything about this to prevent them from leaving. In RollerCoaster Tycoon 2, their status will be "Leaving the Park". See the ''"I can't find the park exit!"'' solution below for more information on how to deal with these guests.
Guests think this thought when they walk past a food/drink stall and they are not hungry or thirsty.
'''"I want to go home"'''
 
'''"I'm Hungry/Thirsty"'''If you get many guests thinking this, chances are you either don't have any food/drink stalls or not enough of them in the park. Place some around the park to solve this problem, but be aware of the price of the food/drinks as well, since guests will not buy anything from the stalls due to the prices being too high.
These guests are unhappy and have had enough of your park and want to go home through the park exit. They will not ride any rides and you cannot do anything about this to prevent them from leaving. In RollerCoaster Tycoon 2, their status will be "Leaving the Park". See the ''"I can't find the park exit!"'' solution below for more information on how to deal with these guests.
 
'''"I'm Hungry/Thirsty"'''
If you get many guests thinking this, chances are you either don't have any food/drink stalls or not enough of them in the park. Place some around the park to solve this problem, but be aware of the price of the food/drinks as well, since guests will not buy anything from the stalls due to the prices being too high.
 
'''"I need to go to the toilet/bathroom"'''
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If guests are thinking this, then they're almost out of cash to spend in the park. This will most likely occur if you set the park entrance fee too high, or make the rides expensive. No matter what though, guests will run out of cash in RollerCoaster Tycoon 1, unless the park is set to Infinite Money or everything is free inside. It's probably best to either only charge for the rides/shops or the park entrance fee, but making more money is easier by charging both, but the catch is you'll cause this thought to happen much faster. In RollerCoaster Tycoon 2 and 3, an ATM Machine can help guests get money out, so build them when you have the opportunity. Either way, if guests can't spend any cash, they'll want to go home, but they may come out of the park happy enough to return in the future again.
 
'''"I can't afford (Ride or Item Name)."'''The guest doesnt have enough money to purchase the item or ride the ride even if he wants to. Guests thinking this thought have run out of money. When thinking this thought, guests will feel for money in their pockets at the ride/stall entrance. Guests who cannot purchase /ride anything usually go down in happiness , hunger and thirst vvery quickly, so have then leave the park as soon as possible.
'''"I can't afford (Ride or Item Name)."'''
 
The guest doesnt have enough money to purchase the item or ride the ride even if he wants to. Guests thinking this thought have run out of money. When thinking this thought, guests will feel for money in their pockets at the ride/stall entrance. Guests who cannot purchase /ride anything usually go down in happiness , hunger and thirst vvery quickly, so have then leave the park as soon as possible.
 
'''"I'm not going on <Ride name> while its raining!"'''
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The guests want to ride a more intense ride. The polar opposite of ''"<Ride name> looks too intense for me!".'' These are again affected by the ride's Intensity rating. If you are doing a scenario where guests only ride intense rides (E.g "Adrenaline Heights") then just make Roller Coasters and Thrill Rides. On the other hand, in a regular park, just make a mixed amount of intense and gentle rides to please all the guests. Remember, the guests preferred intensity increases the more rides they ride over time. Chances are, these guests have a preferred intensity rating less than 4.
 
'''"Help! I'm drowning!"'''The guest is in water and will soon drown (die). You can use the pinchers to save the guest. If the guest is low on energy, he will drown slower ( though it would seem the opposite).
'''"Help! I'm drowning!"'''
 
 
The guest is in water and will soon drown (die). You can use the pinchers to save the guest. If the guest is low on energy, he will drown slower ( though it would seem the opposite).
 
==Negative Thoughts==