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Frightmare Hills/Scenario Guide: Difference between revisions
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{{Sgreminder}}
[[File:Frightmare Hills RCT.jpg|thumb|220x220px]]
First of all, consider demolishing Frightmare, as its nausea rating is very high.
Build a few smaller coasters like the [[Wooden Crazy Rodent Roller Coaster]] and [[Powered Launch|
[[File:Frightmare_Hills_barely_finished.png|thumb|Frightmare Hills (barely) finished by [[User:Sucinum|Sucinum]].]]
Your guests are hard to attract and please this time around, so you will need to be quick to address every problem your guests mention. Do not be afraid to add shops and stalls at every corner if your rides are sufficiently profitable. Keeping your park well staffed will help you keep your paths clean, rides in working order, and park rating high. Nevertheless, you will need to advertise, so be prepared to run all available campaigns constantly to bring guests in.
If you do not have at least 1000 guests by the end of the first year, consider restarting the scenario.
In your second and third years, consider making some of your rides permanently free; this is most affordably done with the [[Crooked House]],
but not unfeasible with other rides including small coasters and transport rides. [[File:Frightmare_Hills_finished.png|thumb|Frightmare Hills (properly) finished by [[User:Sucinum|Sucinum]].]] If you stop expanding and advertising, you will start losing guests at an alarming rate, so beware.
[[Category:Scenario Guide]]
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