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Fort Anachronism/Scenario Guide: Difference between revisions
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Figmeister (talk | contribs) (Created page with "{{Sgreminder}} thumb|Scenario completed You should block off or remove the pathways that lead into the fort as guest are getting lost t...") |
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{{Sgreminder}}[[File:Fort_Anachronism_Complete.png|thumb|Scenario completed]]
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As for research priorities here, the best options would be thrill rides, as only a few of them are available.
Rather than landscaping the fort, it can be used for a tracked ride. Adding tunnels, building near the existing scenery and the moat will boost the ride's excitement rating a lot.▼
▲You should block off or remove the pathways that lead into the fort as guest are getting lost there. Then build a bunch of food stalls, drink stalls and bathrooms throughout the park because the people are hungry. Build some information kiosks as well (if available).
The pathway near the dueling coasters is actually quite long, so
▲Rather than landscaping the fort, it can be used for a tracked ride. Adding tunnels, building near the existing scenery and the moat will boost the excitement rating.
[[Category:Scenario Guide]]
▲The pathway near the dueling coasters is actually quite long, so you should consider building some rides or stalls around that area or the guests will be bored.
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