Fiasco Forest: Difference between revisions

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Now move on to Whiplash. There is only one problem area in this ride. So press H and V consecutively, and in the tunnel, at the lowest part at the end, remove the part from where it goes down to where it goes up again, and make it go up first, and down afterwards. Now it will have a intensity rating of only 7 instead of 12, and the excitement rating also goes up. Let one train go through testmode and then open it. There can be made more profit off of Whiplash from now on, so raise the entrance fee.
 
Close up Dynamite Run now, it shouldn't be too late yet. But before you start changing the layout, build an exit path, or people will get lost! At the highest point after the lifthill, it goes 60 degrees up first, parallel to the station, and then goes down with a big bend. That's the critical point on this ride. Remove the first part of the bend down. That's the upper part. Keep clicking the remove button until you are at the steep up part. The part that completely goes 60 degrees up. This is the last piece you need to remove. Now go to 30 degrees and after that, go flat. Go flat, until you can make a small bend left. Build this, then a part down 30 degrees and your ride is complete again, but this time, the ride is also safe to ride on! Let one train go through testmode and then open it. Don't forget to edit the waiting times etc.!
 
Next up: the boat ride. Lower the 3 tiles of land that are in the way, raise the waterlevel on the middle part, done. One could also demolish the ride, or make it a closed circuit. Raise the entrance fee and name the ride if you wish to do so.
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