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Fiasco Forest: Difference between revisions
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''Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around.''
Fiasco Forest has a name on the internet to be one of the tougher parks of RCT. Because of all the deadly rides at the start and because of the 'no advertising'-policy, this scenario appears to be impossible to beat in just one year.
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'''Bathroom 1 '''(Bathroom)
*Initial Pricing: $0.80
*Age: New
'''Bathroom 2 '''(Bathroom)
*Initial Pricing: $0.80
*Age: New
'''Boat Ride 1''' (Boat Hire)
*Initial Pricing: $0.80
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'''Death Slide''' (Water Slide)
*Initial Pricing: $1.80
*Age: New
'''Dynamite Run''' (Wooden Roller Coaster)
*Excitement Rating: 7.06 (High)
*Intensity Rating: 7.67 (High)
*Nausea Rating: 4.54 (Medium)
*Initial Pricing: $4.00
*Age: 3 Years Old
'''Fries Stall 1 '''(Fries Stall)
*Initial Pricing: $1.50
*Age: New
'''Geriatric Cars''' (Car Ride)
*Excitement Rating: 0.30 (Low)
*Intensity Rating: 0.29 (Low)
*Nausea Rating: 0.01 (Low)
*Initial Pricing: $0.30
*Age: 4 Years Old
'''Pizza Stall 1''' (Pizza Stall)
*Initial Pricing: $1.60
*Age: New
'''Whiplash''' (Steel Mini Roller Coaster)
*Excitement Rating: 2.22 (Low)
*Intensity Rating: 12.04 (Extreme)
*Nausea Rating: 9.56 (Very High)
*Initial Pricing: $2.00
*Age: 1 Year Old
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* '''Bathroom 1''' ([[Bathroom]])
* '''Bathroom 2''' ([[Bathroom]])
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* '''Pizza Stall 1''' ([[Pizza Stall]])
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{{Sgreminder}}
Fiasco Forest
First of all, pause the game immediately.
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- There are no information kiosks.<br />
First things first.
After this, hire five mechanics, one for each ride in the park, and set their patrol area on the exit of their ride. Then, set
Now it gets
Unpause the game and let's go!
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Start by making closed track on the crests of Death slide. Also, towards the end where the glide goes down only one level, make the track closed. This drop also counts for a hump, and it might just crash here. Let one boat go through testmode and then open it, so you can start making profit. There can be made more profit off of Death Slide from now on, so raise the entrance fee.
Now move on to Whiplash. There is only one problem area in this ride. So press H and V consecutively, and in the tunnel, at the lowest part at the end, remove the part from where it goes down to where it goes up again, and make it go up first, and down afterwards. Now it will have a intensity rating of only 7 instead of 12, and the
Close up Dynamite Run now, it shouldn't be too late yet. But before you start changing the layout, build an exit path, or people will get lost! At the highest point after the lifthill, it goes 60 degrees up first, parallel to the station, and then goes down with a big bend. That's the critical point on this ride. Remove the first part of the bend down. That's the upper part. Keep clicking the remove button until you are at the steep up part. The part that completely goes 60 degrees up. This is the last piece you need to remove. Now go to 30 degrees and after that, go flat. Go flat, until you can make a small bend left. Build this, then a part down 30 degrees and your ride is complete again, but this time, the ride is also safe to ride on! Let one train go through testmode and then open it.
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- There are no information kiosks.<br />
Fix all of this as fast as possible. Connect the path that runs from the entrance of Dynamite Run to somewhere in the upper area of the park, connect the path that ends at Geriatric Cars to the path that runs just a bit below it. When you are done dealing with the paths, don't forget to hire new handymen to keep it all clean, and give them patrol areas! Also, don't forget to build benches and trash cans on all the paths. Close to shops and the exits of rides, build extra trash cans
Now build enough foodstalls, drinkstalls, toilets and information kiosks all around your park, and after all of this you can start building other rides. Do not build any additional coasters. The two that are already in the park are excellent coasters now that you don't have a chance of dying on them anymore, so keep Dynamite Run and Whiplash as coasters. You should build exiting rides and gentle rides. I can recommend building Whoa Belly's (Launched Freefalls) and Gravitrons (Topspins). You need to build as much rides as you can, continuously. By building rides all the time, people will come flocking in, wondering what the new rides are like. Your guest number will go up all the time. Don't forget to hire a new mechanic each time you purchase a new ride. Set the inspection time to 10 minutes and put the patrol area of the mechanic on the exit of the ride only.
Between constantly building rides, until the park is full, just listen to what the people think! They are going to say at one moment in time, that they can't find Death Slide. That's why
Keep an eye on the thoughts of the guests, and listen to what they think of your park. The more positive they think, the more people will
The last thing there is left to say is the following: the people that come into Fiasco Forest, have got a maximum of $60 to spend. You want them to stay in your park for a while, because you need these guests to achieve your goal. So don't let them pay over $40 on park entrance fee. You don't need a lot of money, because you don't have to build coasters. You should be able to pay back your loan by July, and finish the game this way with over
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===Transport===
* [[Miniature Railway]]
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* [[Pizza Stall]]
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{{Stub}}
===Transport===
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* [[Ice Cream Stall]]
* [[Souvenir Stall]]
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*
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*[[Trees]]
*[[Shrubs and Bushes]]
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*[[Statues and Fountains]]
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You can't research any additional scenery in [[Fiasco Forest]].
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{{Succession|[[Rotting Heights]]|Corkscrew Follies/Added Attractions|[[Pickle Park]]}}
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