Crumbly Woods: Difference between revisions

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Although thethere's a high demand of guests, you start this scenario with alredy 600 guests already, makemaking this scenario goal to have only more 600 guests unlessin demolish everything and buildthe fromthree scretchyears.
 
Crumbly Woods has one major problem, the rides are very outdated. The rides are old, unreliable, and don't bring in as much of a profit. You have three strategies to follow in this objective, you can either replace the old rides with new ones, persevere with the old ones by building new ones, or (what is commonly thought of as the most effective solution) remaking all the rides in their place. First, replace all the gentle and thrill rides and build some thrill rides wherever applicable. Woodchip Woodchip, when remade, can make up to an incredible $8,500 an hour! It is very efficient with a 6 train/3 car set-up. Mean Squeak can also be remade, but you will have to keep an eye on it since the cars can valley (get stuck in the bottom of a hill) and collide with other cars, causing a [[crash]]. You can set the wait time to around 7-8 seconds minimum to avoid the problem. Whiplash is the easiest to replace due to a simple layout and it will come in handy in later scenarios, so it is recommended that you save the design for later.
 
-If you want to remake all the original rides, feel free to follow the strategy below.
First, replace all the gentle and thrill rides and build some thrill rides wherever applicable. Woodchip Woodchip, when remade, can make up to an incredible $8,500 an hour! It is very efficient with a 6 train/3 car set-up. Mean Squeak can also be remade, but you will have to keep an eye on it since the cars can valley (get stuck in the bottom of a hill) and collide with other cars, causing a [[crash]]. You can set the wait time to around 7-8 seconds minimum to avoid the problem. Whiplash is the easiest to replace due to a simple layout and it will come in handy in later scenarios, so it is recommended that you save the design for later.
 
The "fantasyland" area has the most problems and needs the most attention. First off, build either a pathway or a railroad connecting the entrance and the area in order to make sure people can move around the park more quickly and easily. Place an Information Kiosk at the front entrance, and the problem of guests getting lost is almost completely removed. Next, the car ride needs to be scrapped completely. Due to it taking 6 minutes to complete one lap, many guests will complain about the length of the ride, making them unhappy and overall making it more difficult to complete the scenario.
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