Crash: Difference between revisions

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[[File:193875-rollercoaster-tycoon-2-windows-screenshot-a-rollercoaster.png|thumb|A crash in Roller Coaster Tycoon 2]]A '''crash''' in the [[RollerCoaster Tycoon series]] is an event that may happen as a result of ride malfunction or poor ride design in [[RollerCoaster Tycoon]] and [[RollerCoaster Tycoon 2]],. Crashes endingresult in the destruction of at least one ride train, and death of any [[Guests & Staff|guests]] who were on the ridetrain. In [[RollerCoaster Tycoon 3]], peeps cannot die under any circumstances, and so crashes are less of a problem, though they can still occur.
 
==Causes==
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If the same ride is kept, eventually guests will start riding it again, but it will be a slow recovery and the ride will almost never reach the same popularity that it had before. You could also close the ride for months, after a ride crash, then reopen when the reliability is back to a reasonable area. Other effects of ride crashes include a loss of popularity for the park, and a drop in [[Park Rating|park rating]]. These losses will quickly recover if the ride is closed, edited, and tested. To reset a crashed ride, doubleclick the red button on the traffic lights/flag, then it can be used again. 
[[Category:Descriptions]]
 
== Notes[[Category:Strategy Guides]] ==
In [[RollerCoaster Tycoon]] and [[RollerCoaster Tycoon 2|2]] when the cars/train make contact with the ground, the ride vehicle will immediately explode. However, in [[RollerCoaster Tycoon 3|RCT3]], when this happens, the vehicle won't explode until about 5-10 seconds of making contact with the ground. Also guests cannot die from this in the third game while they can in the first two.
[[Category:Descriptions]]