Adrenaline Heights/Scenario Guide: Difference between revisions
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{{Sgreminder}}'''Adrenaline Heights''', as a scenario, is the exact diametral opposite of [[Gentle Glen]]. Guests here will only ride intense rides, so [[File:Adrenaline Heights RCT.jpg|thumb|220x220px]]
rides with an intensity rating of "Very High" or "Extreme" will be required to succeed ('''''Cathexis''''' is a good example, although its intensity rating of 8.10 may still have guests complaining that the ride's not intense enough if their happiness levels are low). Players must avoid building Gentle Rides (such as the Merry-Go-Round) at all costs (even though there are plenty available from the start) ; as well as many of the Thrill Rides (such as the [[Twist]] and [[Pirate Ship]]) that have an intensity rating below "Very High" and a low-likelyhood of nausea : they will automatically be perceived by guests as "Gentle Rides" and they will flatly refuse to ride them. On the other hand, guests will still be wary about going on a ride with an intensity rating of 10.00 or higher, so watch out for excessive lateral Gs when building coasters (keep the lateral G forces below 3.10 to be safe).
[[File:Adrenaline_Heights_finished.png|thumb
There are a few non-roller coaster rides the guests will go on :
Guests will ride nearly any roller coaster as long as it has an intensity of 8 or higher, so go wild! Do watch your money carefully, however, as you must be able to keep building through the entire scenario to attract 1600 guests.▼
* the [[Launched Freefall]] in both modes,
* [[Roto-Drop|the Roto-Drop]],
* [[Top Spin|the Top Spin]] set on "Berserk Mode",
* the [[Swinging Inverter Ship]] set to maximum swings,
* the [[Dinghy Slide]].
* [[Go Karts]]
* [[Enterprise]] if it has 14 or more rotations
Surrounded roller coasters with those rides, will draw guests by the hundreds, and drain their cash.
▲Guests will ride nearly any roller coaster as long as it has an intensity of 8 or higher, so players can truly go wild
[[Category:Scenario Guide]]
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