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Wacky Warren: Difference between revisions
→Scenario Guide
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The park looks rather confusing at first with most of the paths being underground. The paths can be addressed in two different ways, leave them or move them above ground. Before you act, leaving the paths below ground allows you to build rides with less interference and you won't need to delete the paths later if something like that happens.
Set research to max and untick scenery & themeing. Scenery doesn't really matter in this park, but all the other one's are your ticket to success. Food and Drinks are important to add because the guests get hungry and thirsty very quickly, if you're not keen to having many food stalls in your park you'
l be getting a lot of complaints quite often. Build triplets (bathroom, drink and food) around the park and build many benches and trash cans around them. Don't forget to have plenty of handymen around to clean up the mess.
You should take your time with expanding the park, moving from the front of the park into the back as you expand. Build a large variety of rides (you will still be researching things even into year 8) as all of the rides still contribute towards your ride ticket profits. You should build 1 or 2 coasters a year when you get the money, keep them small to medium sized and don't be afraid to have the coasters intertwine with each other or other rides, this will really build excitement and attract more guests.
By slowly expanding the park in all aspects, building a variety of popular
==Available Rides==
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