User blog:Sucinum/General Scenario Guide: Difference between revisions

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*If a ride offers more than one operation mode (like [[3D Cinema]], [[Whoa Belly/Launched Freefall|Whoa Belly]] or [[Gravitron]]), you can build multiple versions of this ride and have them operate differently. Your guests won't get bored of this.
*To prevent a [[Crash]], have the cars of a roller coaster enter the station at no more than 45 km/h (28 mp/h).
==AttractAttracting and keeping more guests==
If you are missing guests for the scenario objective, there are several measures you should consider using:
*marketing
*Marketing helps a lot and you should consider doing that from the 2nd to the last year. This will bring in more guests and depending on how money they have compared to your fees, they will stay until the end of the scenario.
*build new rides
*Building new rides makes people curios and bring in additional guests that way.
*have a high [[Park_Rating|park rating]]
*Having a high [[Park_Rating|park rating]] raises mouth-to-nouth prapaganda for your park, that is basically free marketing. The happier your guests leave your park, the better.
*get [[The_Complete_Awards_List|awards]]
*Getting [[The_Complete_Awards_List|awards]] also attracts new guests and some of them are quite easy to get. Consider putting additional effort in getting awards and prevent getting bad awards.
*lower fees, free rides, free stalls
*Lowering admission and ride fees increases the time guests can spend in your park before running out of money. With enough free rides and free stalls, guests might even not leave at all if your park can keep them happy. Also lower ride fees increase the satisfaction with your rides. Pricing can have a drastic effect on your guest count.
*last measure: block exit (note that park rating will drop fast!)
*As a last measure you can block the exit with a sign or by removing a path tile. Note that your park rating will drop very fast if guests are trapped in your park! Still this can help if it gets tight at the end of a scenario.
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