Thunder Rock: Difference between revisions

Line 29:
{{sgreminder}}
 
This is one of the onlyfew scenarios in the game where guests have a long walk to reach the rides, however this shouldn't be a big problem as there is also a chairlift. You might want to consider building roller coasters on top of the rock and smaller gentle and thrill rides in the desert. This is a reallyquite hard park (although Corkcscrew Follies and Loopy Landscapes are very harder!).
 
Basically, this park has three areas for constructing: the top of the rock; the desert; and the undergrond of the rock. This last one must be forgotten by the beggining. Until year 3 or year 4, you must construct only on the rock and in the desert. Start by removing the path on the top of the rock (just let the path that leads the chairlift exit, so the guests can walk up and walk down the rock only). Now, build some stalls and bathrooms in the park entrance and in the top of the rock. Fix the prices of everything. You'll have to save the space in this park. Just know that the large area of ​​the top of the rock must be kept for rides like roller-coasters, aquatic rides and go-kart tracks. The desert must be kept for small gentle and thrill rides like merry-go-round, haunted house, swinging ship and scrambled eggs. You can build a small roller-coaster (powered launch) right now in the rock's edge. It will give you more money, since that you loan is only until $15.000. Build some small rides using the right side of the desert and add foothpaths (you can use some underground sections of the rock for build the foothpaths). When you have more money, make a bigger roller-coaster on the rock.
 
JustYou'll keephave onto buildingsave smallthe ridesspace in this park. Just know that the desertlarge andarea bigof rides​​the ontop of the rock. Anmust aquaticbe ridekept ismainly veryfor usefulrides like roller-coasters, andaquatic arides and go-kart tracktracks, willso attractbuild asmall lotgentle ofand guests.thrill Ifrides youlike wantmerry-go-round, youhaunted canhouse, addswinging someship desertand scrambled treeseggs in the desert. andThe otherinside trees onof the rock tocan raisehost youra parklot rating.of roller coasters!
 
You should build a small roller-coaster (powered launch) like Shuttle Loop right now in the rock's edge. It will give you more money, since your loan is only until $15.000. Build some small rides using the right side of the desert and add foothpaths (you can use some underground sections of the rock for build the foothpaths). When you have more money, make a bigger roller coaster on the rock.
When you reach the desert area behind the rock, make another pathway (it can be underground) connecting the rock with the desert. So, guests can walk up or walk down the rock without have to go to the other side. At Year 2, you should have given the whole round in the desert around the rock. So, you guests can walk more easily. At this time, the rock should be full of rides, from roller-coasters to aquatic rides. You can build some underground rides in Year 3 or Year 4. They will attract A LOT of guests, but keep an eye on them!
 
Just keep on building small rides in the desert and big rides on the rock. An aquatic ride is very useful and popular in desert areas like this, and also a go-kart track will attract a lot of guests. If you want, you can add some desert trees in the desert and other trees on the rock to raise your park rating.
DON'T FORGET hiring a lot of staff! About 30 handymen, 25 mechanics and 20 security guards. Another problem in this park is the possibility of a mechanic trying to reach a broken ride on the top of the rock but don't find a path that connects the desert to the rock. So, if you think it's better, make 3 new pathways connecting the two areas (it will totalize 4 bridges in total). And of course, don't forget building stalls and bathrooms throughout the park.
 
When you reach the desert area behind the rock, make another pathway (it can be underground) connecting the rock with the desert. So, guests can walk up or walk down the rock without havehaving to go to the other side. AtBut Yearkeep 2,in youmind shouldthat haveclimbing givenmakes theyour wholeguests roundtired, inso theadd desertsome aroundplateaus thewith rock.benches So,on youthe guestsway can walk more easilyup. At thisYear time2, the rockyou should behave fullbuilt ofthe rides,whole fromround roller-coastersin tothe aquaticdesert ridesaround the rock. YouIf canyou buildthink someit's undergroundbetter, ridesadd inmore Yearpathways 3connecting orthe Yeartwo 4areas. TheyAnd willof attractcourse, Adon't LOTforget ofbuilding guests,stalls butand keepbathrooms anthroughout eyethe on them!park.
Four years is too much time fot getting 900 guests. You can reach the number until Year 2. But you need this time to complete the scenario in a good way. If you need more guests in Year 4, make some marketing campaigns.
 
Be sure to have enough staff, since this park can have long ways to walk. Consider setting patrol areas for mechanics as well, so they don't get lost. Otherwise they will have trouble when trying to reach a broken ride on the top of the rock but don't find a path that connects the desert to the rock.
Assuming this is your last park in the game, you may want to try the following: In October of Year 4, build a Shuttle Loop, but don't open it. Change the launch speed from 40 to 60 mph. When you reach October 30th, click the amber (test) light on the ride. If done right, it will crash right as the scenario is completed, producing a firework-like show. Congratulations on beating the game!
 
Four years is tooa lot muchof time fotfor getting 900 guests., Youyou can reach the number until Year 2. But you need this time to complete the scenario in a good way. If you needare short moreon guests in Year 4, make some marketing campaigns.
 
Assuming this is your last park in the game, you may want to try the following: In October of Year 4, build a Shuttle Loop, but don't open it. Change the launch speed from 40 to 60 mph. When you reach October 30th, click the amber (test) light on the ride. If done right, it will crash right as the scenario is completed, producing a firework-like show. Congratulations on beating the game!
 
[[File:ThunderRockFinished.png|thumb|Thunder Rock - finished]]
Anonymous user