Build Your Own Six Flags Park/Scenario Guide: Difference between revisions
Build Your Own Six Flags Park/Scenario Guide (view source)
Revision as of 16:00, 11 April 2017
, 7 years agoThat was a bit like saying "a round circle".
m (Whoops, need to update this internal link...) |
m (That was a bit like saying "a round circle".) |
||
Line 2:
This is ''the'' pre-installed scenario that comes with RCT2 that resembles a sandbox the most (although you can obviously use the Scenario Editor to create something that more closely resembles a proper sandbox). With a starting loan of $10,000 that can be increased all the way up to a whopping $100,000, the huge loan ceiling should be sufficient for you to build almost any ride you want. Getting 1,500 guests in your park at the end of Year 4 may seem challenging (especially if you felt that [[Crazy Castle]]'s objective was difficult even though it is a pay per ride scenario), but this time limit should be sufficient as long as you're constantly building new rides.
Unfortunately, this is also a park entrance fee scenario, so the rides are free. To mitigate this, you'll need to find some way of ensuring that guests continuously step through the park entrance gates. [[Hints_and_Tips#.22Paid_Park_Entry.2FFree_Rides.22_Parks|The relevant section in Hints and Tips]] contains
Begin by opening the rides list, going to the Research tab and unchecking Shops & Stalls. If you feel a need to get all the available rides that can be researched first, feel free to uncheck Scenery/Themeing as well. Next, build a ride or two—a Merry-Go-Round and small roller coaster is a good starting point—before opening the park.
|