Scenario handicaps: Difference between revisions

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This handycap makes it harder to please your guests. You can counter it by making your park even better, so watch your guests' [[Guest Moods|moods]] and their according [[Guest Thoughts|thoughts]]. That means more shops and stalls, more bathrooms, clean paths, better and cheaper rides, ... Eventually your park will also reach a [[Park Rating|rating]] of 999.
===Guest Generation higher difficulty level===
This setting will prevent you from attracting significantly more than 1000 guests without building large coasters. In order to attract more than 1000 guests with this setting enabled, you must build coastersrides with an excitement rating of at least 6 and a length of at least 600 meters (1,969 feet). In exchange for this, large coastersrides attract three times as many guests as they would with this setting disabled.
 
This setting can cause a park to stall for no obvious reason, this happens usually at around 1000 or 1300 guests in your park. If you are playing a scenario with this setting enabled, you may need to sell smaller rides and use them to build a large coaster to attract guests. Alternatively, since [[advertising]] ignores this 1000 guest limit, you can advertise to bring in fresh guests with more money to spend. Once you have hit the 1,000 guest cap, there is little reason to build flatgentle or thrill rides and smaller coasters or water rides.
 
===[[RollerCoaster Tycoon]]===