RollerCoaster Tycoon World: Difference between revisions

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(Adding infobox and removing broken links. I have not checked out this game in so long so I'm not sure if anything new was added since I last checked.)
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Fans were still concerned about the PC game not being of decent quality due to the 6 months' development time. However, Atari later stated that the game would be coming in sometime in 2015, not necessarily early within the year.
 
On August 12, 2014, Atari officially announced RollerCoaster Tycoon World as a full PC game. This was followed by a trailer uploaded on March 5, 2015, to overwhelmingly negative reactions. Atari responded to the backlash stating that the game was still in early development, and that the game engine would eventually be upgraded from Unity 4.6 to Unity 5.0. Sometime between this trailer release and the beta, Atari hired Nvizzio Creations to work on the game. Their work would eventually lead to the game entering Steam Early Access on March 27, 2016. However, the game was universally panned due to numerous bugs and glitches, which Atari believed were written by 'trolls.' Over the summer and fall of 2016, Nvizzio continued to work on the game during Early Access, however many of the bugs were not fixed due to the short development time. The game was released on November 16, 2016 to overwhelmingly negative reviews and ratings, eventually leading Atari and Nvizzio to shift all their resources and development on a new RollerCoaster Tycoon game, [[RollerCoaster Tycoon Touch]]. Meanwhile, Planet Coaster was released the following day and almost immediately the RCT fanbase shifted to that game, completely and effectively destroying all hope for RollerCoaster Tycoon World.
On August 12, 2014, Atari officially announced RollerCoaster Tycoon World as a full PC game.
 
==Announced Features==
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