RollerCoaster Tycoon Wiki:Ride Exchange/Androgeos Exeunt: Difference between revisions

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→‎RollerCoaster Tycoon 2: Some minor corrections and touch-ups...
m (→‎RollerCoaster Tycoon 2: Gold Rattler has been updated.)
m (→‎RollerCoaster Tycoon 2: Some minor corrections and touch-ups...)
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| $7,407 || 14 x 8 || 4 guests x 8 trains || Cloudburst Creek
| 7.53 || 8.98 || 5.13
| ''Gold Rattler'' is a relatively compact track design created with the intention of pushing the Wooden Wild Mouse coaster type to its specified limits. It is designed to bleed off the speed of each train through sheer ride length alone such that they will always enter the station well below the 48 km/h crash threshold. The original design was never used in any park before it was further developed by Ancient Dynamics. Changes to the original design consisted of an extension to the final segment of the ride, so that it now twists and turns below—instead of orbiting—the earlier segments before connecting to the station platform and moving the ride entrance and exit to more strategic positions, such that constructing a pathway out, while retaining a decent queue path length, requires either going above or below the final section of the ride, which almost always translates into a slight boost for the ride's excitement rating. Amazingly, despite these modifications, Ancient Dynamics was still able to reduce the length and width of the entire track profile by one tile of space, thus making it even more compact while lengthening it. The refined track design was first used in conjunction with several Support Structures and Mine scenery/themingTheming objects (that do not come as standard with the track design) in Cloudburst Creek.
| [[File:Ride.png|link=File:Gold_Rattler.TD6]]
|- style="text-align: center;"
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| $92,173 || 12 x 49 || 36 guests x 4 trains || [[Build Your Own Six Flags Park|Six Flags]]
| 10.85 || 8.91 || 5.80
| ''Juno'' is one of Ancient Dynamics' more ambitious track designs and attempts to combine an incremental upgrade to ''Sandstorm''<nowiki />'s 4-block circuit with an extremely tall and long but still somewhat narrow profile and a considerable amount of Classical/Roman Theming objects. The end result is an amazing design comprising nearly 3500 m of track that includes a 119 m drop, a top speed of just over 180 km/h, nearly 15.00 seconds of 'air time' and a 6-block circuit optimised to ensure that all of its 4 trains are always in use, giving ''Juno'' an actual ride capacity of 144 guests. Due to its extreme ride ratings and height, it''Juno'' is impossible to ignore regardless of where it is built in a park; wherever it is located, guests will followgo to (and check out the other rides around it in the process). These perks are matched by its staggering construction cost&mdash;the scenery items that are included with ''Juno'' cost almostmore asthan much as asome small roller coastercoasters on their own&mdash;but there aren't that many other similar ride designs at its scale that are as compact as it is and/or offer nearly as much drawing power.<br>'''Uses Classical/Roman Theming objects.'''
| [[File:Ride.png|link=File:Juno.TD6]]
|- style="text-align: center;"